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src/retro_data_structures/properties/echoes/archetypes/DynamicLightIntensity.py
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src/retro_data_structures/properties/echoes/archetypes/DynamicLightSpotlight.py
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src/retro_data_structures/properties/echoes/archetypes/IngSpiderballGuardianStruct.py
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src/retro_data_structures/properties/echoes/archetypes/PatternedAITypedef.py
src/retro_data_structures/properties/echoes/archetypes/PlasmaBeamInfo.py
src/retro_data_structures/properties/echoes/archetypes/PlatformMotionProperties.py
src/retro_data_structures/properties/echoes/archetypes/PowerBombGuardianStageProperties.py
src/retro_data_structures/properties/echoes/archetypes/RezbitData.py
src/retro_data_structures/properties/echoes/archetypes/RotationSplines.py
src/retro_data_structures/properties/echoes/archetypes/SafeZoneStructA.py
src/retro_data_structures/properties/echoes/archetypes/SafeZoneStructB.py
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src/retro_data_structures/properties/echoes/archetypes/SandBossStructB.py
src/retro_data_structures/properties/echoes/archetypes/SandwormStruct.py
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src/retro_data_structures/properties/echoes/archetypes/ScanInfoSecondaryModel.py
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src/retro_data_structures/properties/echoes/archetypes/ShockWaveInfo.py
src/retro_data_structures/properties/echoes/archetypes/SpacePirateWeaponData.py
src/retro_data_structures/properties/echoes/archetypes/SpawnPointStruct.py
src/retro_data_structures/properties/echoes/archetypes/SpindleCameraStruct.py
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src/retro_data_structures/properties/echoes/archetypes/SplitterMainChassisData.py
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src/retro_data_structures/properties/echoes/objects/BacteriaSwarm.py
src/retro_data_structures/properties/echoes/objects/BallTrigger.py
src/retro_data_structures/properties/echoes/objects/Blogg.py
src/retro_data_structures/properties/echoes/objects/Brizgee.py
src/retro_data_structures/properties/echoes/objects/Camera.py
src/retro_data_structures/properties/echoes/objects/CameraBlurKeyframe.py
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src/retro_data_structures/properties/echoes/objects/CameraPitch.py
src/retro_data_structures/properties/echoes/objects/CameraShaker.py
src/retro_data_structures/properties/echoes/objects/CameraWaypoint.py
src/retro_data_structures/properties/echoes/objects/CannonBall.py
src/retro_data_structures/properties/echoes/objects/ChozoGhost.py
src/retro_data_structures/properties/echoes/objects/Coin.py
src/retro_data_structures/properties/echoes/objects/ColorModulate.py
src/retro_data_structures/properties/echoes/objects/CommandoPirate.py
src/retro_data_structures/properties/echoes/objects/ConditionalRelay.py
src/retro_data_structures/properties/echoes/objects/ControlHint.py
src/retro_data_structures/properties/echoes/objects/ControllerAction.py
src/retro_data_structures/properties/echoes/objects/Counter.py
src/retro_data_structures/properties/echoes/objects/CoverPoint.py
src/retro_data_structures/properties/echoes/objects/Crystallite.py
src/retro_data_structures/properties/echoes/objects/DamageActor.py
src/retro_data_structures/properties/echoes/objects/DamageableTrigger.py
src/retro_data_structures/properties/echoes/objects/DamageableTriggerOrientated.py
src/retro_data_structures/properties/echoes/objects/DarkCommando.py
src/retro_data_structures/properties/echoes/objects/DarkSamus.py
src/retro_data_structures/properties/echoes/objects/DarkSamusBattleStage.py
src/retro_data_structures/properties/echoes/objects/DarkTrooper.py
src/retro_data_structures/properties/echoes/objects/Debris.py
src/retro_data_structures/properties/echoes/objects/DebrisExtended.py
src/retro_data_structures/properties/echoes/objects/DestructibleBarrier.py
src/retro_data_structures/properties/echoes/objects/DigitalGuardian.py
src/retro_data_structures/properties/echoes/objects/DigitalGuardianHead.py
src/retro_data_structures/properties/echoes/objects/DistanceFog.py
src/retro_data_structures/properties/echoes/objects/Dock.py
src/retro_data_structures/properties/echoes/objects/Door.py
src/retro_data_structures/properties/echoes/objects/DynamicLight.py
src/retro_data_structures/properties/echoes/objects/EMPulse.py
src/retro_data_structures/properties/echoes/objects/Effect.py
src/retro_data_structures/properties/echoes/objects/ElitePirate.py
src/retro_data_structures/properties/echoes/objects/EmperorIngStage1.py
src/retro_data_structures/properties/echoes/objects/EmperorIngStage2Tentacle.py
src/retro_data_structures/properties/echoes/objects/EmperorIngStage3.py
src/retro_data_structures/properties/echoes/objects/EnvFxDensityController.py
src/retro_data_structures/properties/echoes/objects/EyeBall.py
src/retro_data_structures/properties/echoes/objects/FishCloud.py
src/retro_data_structures/properties/echoes/objects/FishCloudModifier.py
src/retro_data_structures/properties/echoes/objects/FlyerSwarm.py
src/retro_data_structures/properties/echoes/objects/FlyingPirate.py
src/retro_data_structures/properties/echoes/objects/FogOverlay.py
src/retro_data_structures/properties/echoes/objects/FogVolume.py
src/retro_data_structures/properties/echoes/objects/ForgottenObject.py
src/retro_data_structures/properties/echoes/objects/FrontEndDataNetwork.py
src/retro_data_structures/properties/echoes/objects/Generator.py
src/retro_data_structures/properties/echoes/objects/Glowbug.py
src/retro_data_structures/properties/echoes/objects/GrapplePoint.py
src/retro_data_structures/properties/echoes/objects/Grenchler.py
src/retro_data_structures/properties/echoes/objects/GuiMenu.py
src/retro_data_structures/properties/echoes/objects/GuiPlayerJoinManager.py
src/retro_data_structures/properties/echoes/objects/GuiScreen.py
src/retro_data_structures/properties/echoes/objects/GuiSlider.py
src/retro_data_structures/properties/echoes/objects/GuiWidget.py
src/retro_data_structures/properties/echoes/objects/GunTurretBase.py
src/retro_data_structures/properties/echoes/objects/GunTurretTop.py
src/retro_data_structures/properties/echoes/objects/HUDHint.py
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src/retro_data_structures/properties/echoes/objects/IngBlobSwarm.py
src/retro_data_structures/properties/echoes/objects/IngBoostBallGuardian.py
src/retro_data_structures/properties/echoes/objects/IngPuddle.py
src/retro_data_structures/properties/echoes/objects/IngSnatchingSwarm.py
src/retro_data_structures/properties/echoes/objects/IngSpaceJumpGuardian.py
src/retro_data_structures/properties/echoes/objects/IngSpiderballGuardian.py
src/retro_data_structures/properties/echoes/objects/Kralee.py
src/retro_data_structures/properties/echoes/objects/Krocuss.py
src/retro_data_structures/properties/echoes/objects/Lumite.py
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src/retro_data_structures/properties/echoes/objects/MemoryRelay.py
src/retro_data_structures/properties/echoes/objects/Metaree.py
src/retro_data_structures/properties/echoes/objects/MetareeSwarm.py
src/retro_data_structures/properties/echoes/objects/MetroidAlpha.py
src/retro_data_structures/properties/echoes/objects/Midi.py
src/retro_data_structures/properties/echoes/objects/MinorIng.py
src/retro_data_structures/properties/echoes/objects/MysteryFlyer.py
src/retro_data_structures/properties/echoes/objects/OctapedeSegment.py
src/retro_data_structures/properties/echoes/objects/Parasite.py
src/retro_data_structures/properties/echoes/objects/PathCamera.py
src/retro_data_structures/properties/echoes/objects/PathMeshCtrl.py
src/retro_data_structures/properties/echoes/objects/Pickup.py
src/retro_data_structures/properties/echoes/objects/PickupGenerator.py
src/retro_data_structures/properties/echoes/objects/PillBug.py
src/retro_data_structures/properties/echoes/objects/PlantScarabSwarm.py
src/retro_data_structures/properties/echoes/objects/Platform.py
src/retro_data_structures/properties/echoes/objects/PlayerActor.py
src/retro_data_structures/properties/echoes/objects/PlayerController.py
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src/retro_data_structures/properties/echoes/objects/PlayerStateChange.py
src/retro_data_structures/properties/echoes/objects/PlayerTurret.py
src/retro_data_structures/properties/echoes/objects/PointOfInterest.py
src/retro_data_structures/properties/echoes/objects/PortalTransition.py
src/retro_data_structures/properties/echoes/objects/PuddleSpore.py
src/retro_data_structures/properties/echoes/objects/Puffer.py
src/retro_data_structures/properties/echoes/objects/RadialDamage.py
src/retro_data_structures/properties/echoes/objects/RandomRelay.py
src/retro_data_structures/properties/echoes/objects/Relay.py
src/retro_data_structures/properties/echoes/objects/Repulsor.py
src/retro_data_structures/properties/echoes/objects/Rezbit.py
src/retro_data_structures/properties/echoes/objects/RiftPortal.py
src/retro_data_structures/properties/echoes/objects/Ripper.py
src/retro_data_structures/properties/echoes/objects/Ripple.py
src/retro_data_structures/properties/echoes/objects/RoomAcoustics.py
src/retro_data_structures/properties/echoes/objects/RsfAudio.py
src/retro_data_structures/properties/echoes/objects/RubiksPuzzle.py
src/retro_data_structures/properties/echoes/objects/RumbleEffect.py
src/retro_data_structures/properties/echoes/objects/SafeZone.py
src/retro_data_structures/properties/echoes/objects/SafeZoneCrystal.py
src/retro_data_structures/properties/echoes/objects/SandBoss.py
src/retro_data_structures/properties/echoes/objects/Sandworm.py
src/retro_data_structures/properties/echoes/objects/ScanTreeCategory.py
src/retro_data_structures/properties/echoes/objects/ScanTreeInventory.py
src/retro_data_structures/properties/echoes/objects/ScanTreeMenu.py
src/retro_data_structures/properties/echoes/objects/ScanTreeScan.py
src/retro_data_structures/properties/echoes/objects/ScanTreeSlider.py
src/retro_data_structures/properties/echoes/objects/ScannableObjectInfo.py
src/retro_data_structures/properties/echoes/objects/ScriptLayerController.py
src/retro_data_structures/properties/echoes/objects/SequenceTimer.py
src/retro_data_structures/properties/echoes/objects/ShadowProjector.py
src/retro_data_structures/properties/echoes/objects/Shredder.py
src/retro_data_structures/properties/echoes/objects/Shrieker.py
src/retro_data_structures/properties/echoes/objects/Silhouette.py
src/retro_data_structures/properties/echoes/objects/SkyRipple.py
src/retro_data_structures/properties/echoes/objects/SnakeWeedSwarm.py
src/retro_data_structures/properties/echoes/objects/Sound.py
src/retro_data_structures/properties/echoes/objects/SoundModifier.py
src/retro_data_structures/properties/echoes/objects/SpacePirate.py
src/retro_data_structures/properties/echoes/objects/SpankWeed.py
src/retro_data_structures/properties/echoes/objects/SpawnPoint.py
src/retro_data_structures/properties/echoes/objects/SpecialFunction.py
src/retro_data_structures/properties/echoes/objects/SpiderBallAttractionSurface.py
src/retro_data_structures/properties/echoes/objects/SpiderBallWaypoint.py
src/retro_data_structures/properties/echoes/objects/SpindleCamera.py
src/retro_data_structures/properties/echoes/objects/Spinner.py
src/retro_data_structures/properties/echoes/objects/Splinter.py
src/retro_data_structures/properties/echoes/objects/SplitterCommandModule.py
src/retro_data_structures/properties/echoes/objects/SplitterMainChassis.py
src/retro_data_structures/properties/echoes/objects/SporbBase.py
src/retro_data_structures/properties/echoes/objects/SporbNeedle.py
src/retro_data_structures/properties/echoes/objects/SporbProjectile.py
src/retro_data_structures/properties/echoes/objects/SporbTop.py
src/retro_data_structures/properties/echoes/objects/Steam.py
src/retro_data_structures/properties/echoes/objects/StoneToad.py
src/retro_data_structures/properties/echoes/objects/StreamedAudio.py
src/retro_data_structures/properties/echoes/objects/StreamedMovie.py
src/retro_data_structures/properties/echoes/objects/Subtitle.py
src/retro_data_structures/properties/echoes/objects/SurfaceCamera.py
src/retro_data_structures/properties/echoes/objects/SwampBossStage1.py
src/retro_data_structures/properties/echoes/objects/SwampBossStage2.py
src/retro_data_structures/properties/echoes/objects/Switch.py
src/retro_data_structures/properties/echoes/objects/TargetingPoint.py
src/retro_data_structures/properties/echoes/objects/TeamAI.py
src/retro_data_structures/properties/echoes/objects/TextPane.py
src/retro_data_structures/properties/echoes/objects/TimeKeyframe.py
src/retro_data_structures/properties/echoes/objects/Timer.py
src/retro_data_structures/properties/echoes/objects/Trigger.py
src/retro_data_structures/properties/echoes/objects/TriggerEllipsoid.py
src/retro_data_structures/properties/echoes/objects/TriggerOrientated.py
src/retro_data_structures/properties/echoes/objects/Tryclops.py
src/retro_data_structures/properties/echoes/objects/TweakAutoMapper.py
src/retro_data_structures/properties/echoes/objects/TweakBall.py
src/retro_data_structures/properties/echoes/objects/TweakCameraBob.py
src/retro_data_structures/properties/echoes/objects/TweakGame.py
src/retro_data_structures/properties/echoes/objects/TweakGui.py
src/retro_data_structures/properties/echoes/objects/TweakGuiColors.py
src/retro_data_structures/properties/echoes/objects/TweakParticle.py
src/retro_data_structures/properties/echoes/objects/TweakPlayer.py
src/retro_data_structures/properties/echoes/objects/TweakPlayerControls.py
src/retro_data_structures/properties/echoes/objects/TweakPlayerGun.py
src/retro_data_structures/properties/echoes/objects/TweakPlayerRes.py
src/retro_data_structures/properties/echoes/objects/TweakSlideShow.py
src/retro_data_structures/properties/echoes/objects/TweakTargeting.py
src/retro_data_structures/properties/echoes/objects/VisorFlare.py
src/retro_data_structures/properties/echoes/objects/VisorGoo.py
src/retro_data_structures/properties/echoes/objects/WallWalker.py
src/retro_data_structures/properties/echoes/objects/Water.py
src/retro_data_structures/properties/echoes/objects/Waypoint.py
src/retro_data_structures/properties/echoes/objects/WispTentacle.py
src/retro_data_structures/properties/echoes/objects/WorldLightFader.py
src/retro_data_structures/properties/echoes/objects/WorldTeleporter.py
src/retro_data_structures/properties/echoes/objects/__init__.py
src/retro_data_structures/properties/prime/__init__.py
src/retro_data_structures/properties/prime/archetypes/ActorParameters.py
src/retro_data_structures/properties/prime/archetypes/BeamCombos.py
src/retro_data_structures/properties/prime/archetypes/BeamInfo.py
src/retro_data_structures/properties/prime/archetypes/BehaveChance.py
src/retro_data_structures/properties/prime/archetypes/BoolFloat.py
src/retro_data_structures/properties/prime/archetypes/BoolVec3f.py
src/retro_data_structures/properties/prime/archetypes/CameraHintStruct.py
src/retro_data_structures/properties/prime/archetypes/ChargedBeams.py
src/retro_data_structures/properties/prime/archetypes/DamageInfo.py
src/retro_data_structures/properties/prime/archetypes/DamageVulnerability.py
src/retro_data_structures/properties/prime/archetypes/EnergyBarColors.py
src/retro_data_structures/properties/prime/archetypes/FlareDef.py
src/retro_data_structures/properties/prime/archetypes/FluidLayerMotion.py
src/retro_data_structures/properties/prime/archetypes/FluidUVMotion.py
src/retro_data_structures/properties/prime/archetypes/GrappleParameters.py
src/retro_data_structures/properties/prime/archetypes/GuessStruct.py
src/retro_data_structures/properties/prime/archetypes/HealthInfo.py
src/retro_data_structures/properties/prime/archetypes/IntBool.py
src/retro_data_structures/properties/prime/archetypes/LayerSwitch.py
src/retro_data_structures/properties/prime/archetypes/LightParameters.py
src/retro_data_structures/properties/prime/archetypes/MagdoliteStruct.py
src/retro_data_structures/properties/prime/archetypes/MassivePrimeStruct.py
src/retro_data_structures/properties/prime/archetypes/NewCameraShakerStruct.py
src/retro_data_structures/properties/prime/archetypes/PathCameraStruct.py
src/retro_data_structures/properties/prime/archetypes/PatternedAITypedef.py
src/retro_data_structures/properties/prime/archetypes/PlayerActorStruct.py
src/retro_data_structures/properties/prime/archetypes/PlayerHintStruct.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct1.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct2.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct3.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct4.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct5.py
src/retro_data_structures/properties/prime/archetypes/PrimeStruct6.py
src/retro_data_structures/properties/prime/archetypes/RidleyStruct1.py
src/retro_data_structures/properties/prime/archetypes/RidleyStruct2.py
src/retro_data_structures/properties/prime/archetypes/RumbleEffectStruct.py
src/retro_data_structures/properties/prime/archetypes/ScanImage.py
src/retro_data_structures/properties/prime/archetypes/ScannableParameters.py
src/retro_data_structures/properties/prime/archetypes/ScriptBeamStruct.py
src/retro_data_structures/properties/prime/archetypes/ShotParam.py
src/retro_data_structures/properties/prime/archetypes/SpindleCameraStruct.py
src/retro_data_structures/properties/prime/archetypes/Vector2f.py
src/retro_data_structures/properties/prime/archetypes/VisorParameters.py
src/retro_data_structures/properties/prime/archetypes/__init__.py
src/retro_data_structures/properties/prime/core/AnimationParameters.py
src/retro_data_structures/properties/prime/core/AssetId.py
src/retro_data_structures/properties/prime/core/Color.py
src/retro_data_structures/properties/prime/core/Spline.py
src/retro_data_structures/properties/prime/core/Vector.py
src/retro_data_structures/properties/prime/core/__init__.py
src/retro_data_structures/properties/prime/objects/AIJumpPoint.py
src/retro_data_structures/properties/prime/objects/AIKeyframe.py
src/retro_data_structures/properties/prime/objects/Actor.py
src/retro_data_structures/properties/prime/objects/ActorContraption.py
src/retro_data_structures/properties/prime/objects/ActorKeyframe.py
src/retro_data_structures/properties/prime/objects/ActorRotate.py
src/retro_data_structures/properties/prime/objects/AmbientAI.py
src/retro_data_structures/properties/prime/objects/AreaAttributes.py
src/retro_data_structures/properties/prime/objects/AtomicAlpha.py
src/retro_data_structures/properties/prime/objects/AtomicBeta.py
src/retro_data_structures/properties/prime/objects/Babygoth.py
src/retro_data_structures/properties/prime/objects/BallTrigger.py
src/retro_data_structures/properties/prime/objects/Beetle.py
src/retro_data_structures/properties/prime/objects/BloodFlower.py
src/retro_data_structures/properties/prime/objects/Burrower.py
src/retro_data_structures/properties/prime/objects/Camera.py
src/retro_data_structures/properties/prime/objects/CameraBlurKeyframe.py
src/retro_data_structures/properties/prime/objects/CameraFilterKeyframe.py
src/retro_data_structures/properties/prime/objects/CameraHint.py
src/retro_data_structures/properties/prime/objects/CameraHintTrigger.py
src/retro_data_structures/properties/prime/objects/CameraPitchVolume.py
src/retro_data_structures/properties/prime/objects/CameraShaker.py
src/retro_data_structures/properties/prime/objects/CameraWaypoint.py
src/retro_data_structures/properties/prime/objects/ChozoGhost.py
src/retro_data_structures/properties/prime/objects/ColorModulate.py
src/retro_data_structures/properties/prime/objects/ControllerAction.py
src/retro_data_structures/properties/prime/objects/Counter.py
src/retro_data_structures/properties/prime/objects/CoverPoint.py
src/retro_data_structures/properties/prime/objects/DamageableTrigger.py
src/retro_data_structures/properties/prime/objects/Debris.py
src/retro_data_structures/properties/prime/objects/DebrisExtended.py
src/retro_data_structures/properties/prime/objects/DebugCameraWaypoint.py
src/retro_data_structures/properties/prime/objects/DistanceFog.py
src/retro_data_structures/properties/prime/objects/Dock.py
src/retro_data_structures/properties/prime/objects/DockAreaChange.py
src/retro_data_structures/properties/prime/objects/Door.py
src/retro_data_structures/properties/prime/objects/Drone.py
src/retro_data_structures/properties/prime/objects/Effect.py
src/retro_data_structures/properties/prime/objects/ElectroMagneticPulse.py
src/retro_data_structures/properties/prime/objects/ElitePirate.py
src/retro_data_structures/properties/prime/objects/EnergyBall.py
src/retro_data_structures/properties/prime/objects/EnvFxDensityController.py
src/retro_data_structures/properties/prime/objects/Eyeball.py
src/retro_data_structures/properties/prime/objects/FireFlea.py
src/retro_data_structures/properties/prime/objects/FishCloud.py
src/retro_data_structures/properties/prime/objects/FishCloudModifier.py
src/retro_data_structures/properties/prime/objects/Flaahgra.py
src/retro_data_structures/properties/prime/objects/FlaahgraTentacle.py
src/retro_data_structures/properties/prime/objects/FlickerBat.py
src/retro_data_structures/properties/prime/objects/FlyingPirate.py
src/retro_data_structures/properties/prime/objects/FogVolume.py
src/retro_data_structures/properties/prime/objects/Geemer.py
src/retro_data_structures/properties/prime/objects/Generator.py
src/retro_data_structures/properties/prime/objects/GrapplePoint.py
src/retro_data_structures/properties/prime/objects/GunTurret.py
src/retro_data_structures/properties/prime/objects/HUDMemo.py
src/retro_data_structures/properties/prime/objects/IceSheegoth.py
src/retro_data_structures/properties/prime/objects/IceZoomer.py
src/retro_data_structures/properties/prime/objects/JellyZap.py
src/retro_data_structures/properties/prime/objects/Magdolite.py
src/retro_data_structures/properties/prime/objects/MazeNode.py
src/retro_data_structures/properties/prime/objects/MemoryRelay.py
src/retro_data_structures/properties/prime/objects/MetareeAlpha.py
src/retro_data_structures/properties/prime/objects/MetroidAlpha.py
src/retro_data_structures/properties/prime/objects/MetroidBeta.py
src/retro_data_structures/properties/prime/objects/MetroidPrimeStage1.py
src/retro_data_structures/properties/prime/objects/MetroidPrimeStage2.py
src/retro_data_structures/properties/prime/objects/Midi.py
src/retro_data_structures/properties/prime/objects/NewCameraShaker.py
src/retro_data_structures/properties/prime/objects/NewIntroBoss.py
src/retro_data_structures/properties/prime/objects/Oculus.py
src/retro_data_structures/properties/prime/objects/OmegaPirate.py
src/retro_data_structures/properties/prime/objects/Parasite.py
src/retro_data_structures/properties/prime/objects/PathCamera.py
src/retro_data_structures/properties/prime/objects/PhazonHealingNodule.py
src/retro_data_structures/properties/prime/objects/PhazonPool.py
src/retro_data_structures/properties/prime/objects/Pickup.py
src/retro_data_structures/properties/prime/objects/PickupGenerator.py
src/retro_data_structures/properties/prime/objects/Platform.py
src/retro_data_structures/properties/prime/objects/PlayerActor.py
src/retro_data_structures/properties/prime/objects/PlayerHint.py
src/retro_data_structures/properties/prime/objects/PlayerStateChange.py
src/retro_data_structures/properties/prime/objects/PointOfInterest.py
src/retro_data_structures/properties/prime/objects/PuddleSpore.py
src/retro_data_structures/properties/prime/objects/PuddleToadGamma.py
src/retro_data_structures/properties/prime/objects/Puffer.py
src/retro_data_structures/properties/prime/objects/RadialDamage.py
src/retro_data_structures/properties/prime/objects/RandomRelay.py
src/retro_data_structures/properties/prime/objects/Relay.py
src/retro_data_structures/properties/prime/objects/Repulsor.py
src/retro_data_structures/properties/prime/objects/Ridley.py
src/retro_data_structures/properties/prime/objects/Ripper.py
src/retro_data_structures/properties/prime/objects/Ripple.py
src/retro_data_structures/properties/prime/objects/RoomAcoustics.py
src/retro_data_structures/properties/prime/objects/RumbleEffect.py
src/retro_data_structures/properties/prime/objects/ScriptBeam.py
src/retro_data_structures/properties/prime/objects/Seedling.py
src/retro_data_structures/properties/prime/objects/ShadowProjector.py
src/retro_data_structures/properties/prime/objects/SnakeWeedSwarm.py
src/retro_data_structures/properties/prime/objects/Sound.py
src/retro_data_structures/properties/prime/objects/SpacePirate.py
src/retro_data_structures/properties/prime/objects/SpankWeed.py
src/retro_data_structures/properties/prime/objects/SpawnPoint.py
src/retro_data_structures/properties/prime/objects/SpecialFunction.py
src/retro_data_structures/properties/prime/objects/SpiderBallAttractionSurface.py
src/retro_data_structures/properties/prime/objects/SpiderBallWaypoint.py
src/retro_data_structures/properties/prime/objects/SpindleCamera.py
src/retro_data_structures/properties/prime/objects/Steam.py
src/retro_data_structures/properties/prime/objects/StreamedAudio.py
src/retro_data_structures/properties/prime/objects/Switch.py
src/retro_data_structures/properties/prime/objects/TargetingPoint.py
src/retro_data_structures/properties/prime/objects/TeamAIMgr.py
src/retro_data_structures/properties/prime/objects/Thardus.py
src/retro_data_structures/properties/prime/objects/ThardusRockProjectile.py
src/retro_data_structures/properties/prime/objects/ThermalHeatFader.py
src/retro_data_structures/properties/prime/objects/Timer.py
src/retro_data_structures/properties/prime/objects/Trigger.py
src/retro_data_structures/properties/prime/objects/Tryclops.py
src/retro_data_structures/properties/prime/objects/VisorFlare.py
src/retro_data_structures/properties/prime/objects/VisorGoo.py
src/retro_data_structures/properties/prime/objects/WallCrawlerSwarm.py
src/retro_data_structures/properties/prime/objects/WarWasp.py
src/retro_data_structures/properties/prime/objects/Water.py
src/retro_data_structures/properties/prime/objects/Waypoint.py
src/retro_data_structures/properties/prime/objects/WorldLightFader.py
src/retro_data_structures/properties/prime/objects/WorldTeleporter.py
src/retro_data_structures/properties/prime/objects/__init__.py
src/retro_data_structures/properties/prime_remastered/__init__.py
src/retro_data_structures/properties/prime_remastered/archetypes/ActorInformationMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/AnimSetMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/ColorMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/LightingMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/MapInfoMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/ScannableMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/Vector3f.py
src/retro_data_structures/properties/prime_remastered/archetypes/VectorMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/VisorMP1.py
src/retro_data_structures/properties/prime_remastered/archetypes/__init__.py
src/retro_data_structures/properties/prime_remastered/core/AssetId.py
src/retro_data_structures/properties/prime_remastered/core/Color.py
src/retro_data_structures/properties/prime_remastered/core/PooledString.py
src/retro_data_structures/properties/prime_remastered/core/Vector.py
src/retro_data_structures/properties/prime_remastered/core/__init__.py
src/retro_data_structures/properties/prime_remastered/objects/AABoxMagnet.py
src/retro_data_structures/properties/prime_remastered/objects/AEnergyBallMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AIGenerator.py
src/retro_data_structures/properties/prime_remastered/objects/AIGeneratorSelector.py
src/retro_data_structures/properties/prime_remastered/objects/AIPostOwner.py
src/retro_data_structures/properties/prime_remastered/objects/AITeleportProxy.py
src/retro_data_structures/properties/prime_remastered/objects/ARepulsorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AScriptBeamMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AThardusRockProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ActionControlPoint.py
src/retro_data_structures/properties/prime_remastered/objects/ActorCollision.py
src/retro_data_structures/properties/prime_remastered/objects/ActorIceDarkenerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ActorInteraction.py
src/retro_data_structures/properties/prime_remastered/objects/ActorKeyframe.py
src/retro_data_structures/properties/prime_remastered/objects/ActorKeyframeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ActorKeyframePhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/ActorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ActorRotateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ActorVertexAnimationPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/ActorVertexAnimationPlayList.py
src/retro_data_structures/properties/prime_remastered/objects/AdapterManager.py
src/retro_data_structures/properties/prime_remastered/objects/AddActorEntityFlag.py
src/retro_data_structures/properties/prime_remastered/objects/AiJumpPointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AiTarget.py
src/retro_data_structures/properties/prime_remastered/objects/AiTargetManager.py
src/retro_data_structures/properties/prime_remastered/objects/AmbientAIMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AmbientParticleEffect.py
src/retro_data_structures/properties/prime_remastered/objects/AmbientParticleEffectPrimitiveShapeProviderMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AnalogDriver.py
src/retro_data_structures/properties/prime_remastered/objects/AnchorPoint.py
src/retro_data_structures/properties/prime_remastered/objects/AngleCompare.py
src/retro_data_structures/properties/prime_remastered/objects/AnimVisibilityStateGroupManager.py
src/retro_data_structures/properties/prime_remastered/objects/AnimatedCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AnimatedMeter.py
src/retro_data_structures/properties/prime_remastered/objects/AnimatedMeterPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/AnimatedSprite.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationController.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationEventListener.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationGridController.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationMountRider.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationPlaybackRate.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationRateModifier.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationUserEventRouter.py
src/retro_data_structures/properties/prime_remastered/objects/AnimationVariableReal.py
src/retro_data_structures/properties/prime_remastered/objects/ApplyDamage.py
src/retro_data_structures/properties/prime_remastered/objects/AreaAttributesMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AreaOcclusionModifierMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AtomicAlphaMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AtomicBetaMP1.py
src/retro_data_structures/properties/prime_remastered/objects/AttackManager.py
src/retro_data_structures/properties/prime_remastered/objects/AttackManagerTest.py
src/retro_data_structures/properties/prime_remastered/objects/AudioBusController.py
src/retro_data_structures/properties/prime_remastered/objects/AudioBusDriver.py
src/retro_data_structures/properties/prime_remastered/objects/AudioBusDriverInteractor.py
src/retro_data_structures/properties/prime_remastered/objects/AudioBusMixer.py
src/retro_data_structures/properties/prime_remastered/objects/AudioBusPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/AudioEmitter.py
src/retro_data_structures/properties/prime_remastered/objects/AudioObstruction.py
src/retro_data_structures/properties/prime_remastered/objects/AudioObstructionOcclusionOverride.py
src/retro_data_structures/properties/prime_remastered/objects/AudioOcclusionVolume.py
src/retro_data_structures/properties/prime_remastered/objects/AudioOutputEffects.py
src/retro_data_structures/properties/prime_remastered/objects/AudioPluginEffect.py
src/retro_data_structures/properties/prime_remastered/objects/AudioPluginEffectCrossfadePhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/AudioPluginEffectCrossfadeSend.py
src/retro_data_structures/properties/prime_remastered/objects/AudioSampleBank.py
src/retro_data_structures/properties/prime_remastered/objects/AudioSampler.py
src/retro_data_structures/properties/prime_remastered/objects/AudioSamplerPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/AudioSamplerProxy.py
src/retro_data_structures/properties/prime_remastered/objects/AutoExposureHint.py
src/retro_data_structures/properties/prime_remastered/objects/AutoExposureHintMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BGMHint.py
src/retro_data_structures/properties/prime_remastered/objects/BabygothMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Backlight.py
src/retro_data_structures/properties/prime_remastered/objects/BakedLightingPriorityModifierMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BallCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BallTriggerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Beam.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardBoolean.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardBooleanWriter.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardPhaseRelay.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardPhaseRelayWriter.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardRealNumber.py
src/retro_data_structures/properties/prime_remastered/objects/BlackboardRealNumberWriter.py
src/retro_data_structures/properties/prime_remastered/objects/BloodFlowerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BloomEffect.py
src/retro_data_structures/properties/prime_remastered/objects/BloomEffectHint.py
src/retro_data_structures/properties/prime_remastered/objects/BombMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BoolToRealMap.py
src/retro_data_structures/properties/prime_remastered/objects/Boolean.py
src/retro_data_structures/properties/prime_remastered/objects/BoostPad.py
src/retro_data_structures/properties/prime_remastered/objects/BossMeterState.py
src/retro_data_structures/properties/prime_remastered/objects/BouncyGrenadeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastAudioEvent.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastAudioEventListener.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastGlobal.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastGlobalListener.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastSpatial.py
src/retro_data_structures/properties/prime_remastered/objects/BroadcastSpatialListener.py
src/retro_data_structures/properties/prime_remastered/objects/BurrowerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraAdditiveFOV.py
src/retro_data_structures/properties/prime_remastered/objects/CameraBlurKeyframeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraFilter.py
src/retro_data_structures/properties/prime_remastered/objects/CameraFilterKeyframeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraHint.py
src/retro_data_structures/properties/prime_remastered/objects/CameraHintMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraHintTriggerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraLetterBox.py
src/retro_data_structures/properties/prime_remastered/objects/CameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraManager.py
src/retro_data_structures/properties/prime_remastered/objects/CameraOverrideMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraPitchVolumeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraPointOfInterest.py
src/retro_data_structures/properties/prime_remastered/objects/CameraPredictivePitchHint.py
src/retro_data_structures/properties/prime_remastered/objects/CameraPredictiveYawHint.py
src/retro_data_structures/properties/prime_remastered/objects/CameraProxy.py
src/retro_data_structures/properties/prime_remastered/objects/CameraShaker.py
src/retro_data_structures/properties/prime_remastered/objects/CameraShakerNewMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraShakerOldMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraSystemHint.py
src/retro_data_structures/properties/prime_remastered/objects/CameraTarget.py
src/retro_data_structures/properties/prime_remastered/objects/CameraTargetCreature.py
src/retro_data_structures/properties/prime_remastered/objects/CameraTargetPlayer.py
src/retro_data_structures/properties/prime_remastered/objects/CameraTargetProxy.py
src/retro_data_structures/properties/prime_remastered/objects/CameraWaterStateProxyMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CameraWaypointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CausticVolume.py
src/retro_data_structures/properties/prime_remastered/objects/ChainLightning.py
src/retro_data_structures/properties/prime_remastered/objects/CharacterPrimitives.py
src/retro_data_structures/properties/prime_remastered/objects/CharacterPrimitivesCollision.py
src/retro_data_structures/properties/prime_remastered/objects/Checkpoint.py
src/retro_data_structures/properties/prime_remastered/objects/Choreographer.py
src/retro_data_structures/properties/prime_remastered/objects/ChozoGhostMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ChromaticAberration.py
src/retro_data_structures/properties/prime_remastered/objects/Cinematic.py
src/retro_data_structures/properties/prime_remastered/objects/CinematicActor.py
src/retro_data_structures/properties/prime_remastered/objects/CinematicCameraShot.py
src/retro_data_structures/properties/prime_remastered/objects/CinematicMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CinematicSkipHandler.py
src/retro_data_structures/properties/prime_remastered/objects/CinematicStateProxyMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CollisionActorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CollisionAvoidanceManager.py
src/retro_data_structures/properties/prime_remastered/objects/CollisionLogic.py
src/retro_data_structures/properties/prime_remastered/objects/CollisionProbe.py
src/retro_data_structures/properties/prime_remastered/objects/CollisionWithWorld.py
src/retro_data_structures/properties/prime_remastered/objects/ColorGrade.py
src/retro_data_structures/properties/prime_remastered/objects/ColorGradeHint.py
src/retro_data_structures/properties/prime_remastered/objects/ColorModifier.py
src/retro_data_structures/properties/prime_remastered/objects/ColorModulateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ColorSampler.py
src/retro_data_structures/properties/prime_remastered/objects/CombatStateProxy.py
src/retro_data_structures/properties/prime_remastered/objects/Condition.py
src/retro_data_structures/properties/prime_remastered/objects/ContextInteraction.py
src/retro_data_structures/properties/prime_remastered/objects/ContraptionMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandDisabler.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingAdd.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingAnd.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuBoolean.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuInt.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuRealEvaluator.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuRealMultiplier.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingMultiply.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNegate.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNegativeOne.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNode.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNot.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingOne.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingOr.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingPhysical.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingScriptedReal.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingSpline.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingZero.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingsDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/ControlCommandSpoofer.py
src/retro_data_structures/properties/prime_remastered/objects/ControlSchemeAccessor.py
src/retro_data_structures/properties/prime_remastered/objects/ControlSchemesDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/ControlSplineMappingsDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/ControlledPlatformMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerAction.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerActionMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogInputDriver.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogMovement.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogShapeAction.py
src/retro_data_structures/properties/prime_remastered/objects/ControllerMotionDriver.py
src/retro_data_structures/properties/prime_remastered/objects/ConveyorModifier.py
src/retro_data_structures/properties/prime_remastered/objects/Counter.py
src/retro_data_structures/properties/prime_remastered/objects/CounterAdapter.py
src/retro_data_structures/properties/prime_remastered/objects/CounterMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CounterPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/CoverPoint.py
src/retro_data_structures/properties/prime_remastered/objects/CoverPointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureActionBroadcaster.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureActionPatternBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureAiming.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureAmbushBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureArmor.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureAttackPathBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureBase.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureChangePostureBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureCollisionAvoidance.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureContextInteraction.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureContextInteractionBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureCoverCombatBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureDeployActionBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureDespawnBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureEvadeBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureFallBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureFireDamage.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureFleeBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureFlinch.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureGrabTarget.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureHeadTracking.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureHealth.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureHecklerBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureHitReactionBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureHurlBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureIceDamage.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureLeashBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureMeleeCombatBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureMovement.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureNavigateBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreaturePatrolBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreaturePositionLogic_WaypointScripting.py
src/retro_data_structures/properties/prime_remastered/objects/CreaturePositioning.py
src/retro_data_structures/properties/prime_remastered/objects/CreaturePositioningManager.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureProjectileLauncher.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureProneBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureRangedCombatBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureRules.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureScriptedActionBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureScriptedAnimationBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureScriptedJumpBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureSecondaryActions.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureSecondaryAnimation.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureSniperBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureSpawnBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureSplineFollowBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureTargetable.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureTargeting.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureThunderDamage.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureTurnBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureTurnProcedural.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureWaitAtPositionBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/CreatureWanderBehavior.py
src/retro_data_structures/properties/prime_remastered/objects/Credits.py
src/retro_data_structures/properties/prime_remastered/objects/CustomInterpolation.py
src/retro_data_structures/properties/prime_remastered/objects/DSP.py
src/retro_data_structures/properties/prime_remastered/objects/DamageEffectMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DamageRelay.py
src/retro_data_structures/properties/prime_remastered/objects/DamageResponderVulnerability.py
src/retro_data_structures/properties/prime_remastered/objects/DamageableTriggerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DeathCameraEffectMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/DebrisExtendedMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DebrisMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DebugActorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DebugMenuItemsDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/DestroyableRockMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/DetectionPlane.py
src/retro_data_structures/properties/prime_remastered/objects/DistanceCompare.py
src/retro_data_structures/properties/prime_remastered/objects/DistanceCompareGroup.py
src/retro_data_structures/properties/prime_remastered/objects/DistanceFogMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Dock.py
src/retro_data_structures/properties/prime_remastered/objects/DockDoor.py
src/retro_data_structures/properties/prime_remastered/objects/DoorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Drivable.py
src/retro_data_structures/properties/prime_remastered/objects/DroneLaserMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/DroneMP1.py
src/retro_data_structures/properties/prime_remastered/objects/DynamicActorCollision.py
src/retro_data_structures/properties/prime_remastered/objects/DynamicActorControl.py
src/retro_data_structures/properties/prime_remastered/objects/DynamicControlScriptedRealDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/DynamicLoadManager.py
src/retro_data_structures/properties/prime_remastered/objects/Effect.py
src/retro_data_structures/properties/prime_remastered/objects/EffectMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EffectProxyMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EffectVariableDriver.py
src/retro_data_structures/properties/prime_remastered/objects/ElectricBeamProjectileMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/ElectroMagneticPulseMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ElitePirateGrenadeLauncherMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/ElitePirateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EndGame.py
src/retro_data_structures/properties/prime_remastered/objects/EnergyProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EntityProperties.py
src/retro_data_structures/properties/prime_remastered/objects/EnumToRealMap.py
src/retro_data_structures/properties/prime_remastered/objects/Enumeration.py
src/retro_data_structures/properties/prime_remastered/objects/EnvFxDensityControllerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarListener.py
src/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarModifier.py
src/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarQuery.py
src/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarSender.py
src/retro_data_structures/properties/prime_remastered/objects/Explosion.py
src/retro_data_structures/properties/prime_remastered/objects/ExplosionMP1.py
src/retro_data_structures/properties/prime_remastered/objects/EyeBallMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FSMController.py
src/retro_data_structures/properties/prime_remastered/objects/FSMHotSwapper.py
src/retro_data_structures/properties/prime_remastered/objects/FSMManager.py
src/retro_data_structures/properties/prime_remastered/objects/FSMMessage.py
src/retro_data_structures/properties/prime_remastered/objects/Faction.py
src/retro_data_structures/properties/prime_remastered/objects/FactionManager.py
src/retro_data_structures/properties/prime_remastered/objects/FakePlayerControls.py
src/retro_data_structures/properties/prime_remastered/objects/FireFleaMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FirstPersonCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FishCloudMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FishCloudModifierMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FlaahgraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FlaahgraPlantsMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/FlaahgraProjectileMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/FlaahgraRendererMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/FlaahgraTentacleMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FlameThrowerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FleePoint.py
src/retro_data_structures/properties/prime_remastered/objects/FlickerBatMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FlowPath.py
src/retro_data_structures/properties/prime_remastered/objects/FlyingPirateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FogShape.py
src/retro_data_structures/properties/prime_remastered/objects/FogVolume.py
src/retro_data_structures/properties/prime_remastered/objects/Footprint.py
src/retro_data_structures/properties/prime_remastered/objects/FreeCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/FrontEndManager.py
src/retro_data_structures/properties/prime_remastered/objects/GameFlowHub.py
src/retro_data_structures/properties/prime_remastered/objects/GameFlowProxy.py
src/retro_data_structures/properties/prime_remastered/objects/GameFlowRelay.py
src/retro_data_structures/properties/prime_remastered/objects/GameOptionsAccessor.py
src/retro_data_structures/properties/prime_remastered/objects/GameOptionsDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/GameVariableAccess.py
src/retro_data_structures/properties/prime_remastered/objects/GarBeetleMP1.py
src/retro_data_structures/properties/prime_remastered/objects/GeemerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Generator.py
src/retro_data_structures/properties/prime_remastered/objects/GeneratorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/GenericAimTarget.py
src/retro_data_structures/properties/prime_remastered/objects/GenericSplineControl.py
src/retro_data_structures/properties/prime_remastered/objects/GibManager.py
src/retro_data_structures/properties/prime_remastered/objects/GlobalStateMonitor.py
src/retro_data_structures/properties/prime_remastered/objects/GradientAmbient.py
src/retro_data_structures/properties/prime_remastered/objects/GraphicalTransition.py
src/retro_data_structures/properties/prime_remastered/objects/GrapplePointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/GrapplePointMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/GroupSpawn.py
src/retro_data_structures/properties/prime_remastered/objects/GunTurretMP1.py
src/retro_data_structures/properties/prime_remastered/objects/HUDBillboardFreezeEffectTestMP1.py
src/retro_data_structures/properties/prime_remastered/objects/HUDManagerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/HUDMemoMP1.py
src/retro_data_structures/properties/prime_remastered/objects/HUDSuppressor.py
src/retro_data_structures/properties/prime_remastered/objects/HardwareProxy.py
src/retro_data_structures/properties/prime_remastered/objects/Health.py
src/retro_data_structures/properties/prime_remastered/objects/HealthDisplay.py
src/retro_data_structures/properties/prime_remastered/objects/HealthDisplaySource.py
src/retro_data_structures/properties/prime_remastered/objects/HealthPhases.py
src/retro_data_structures/properties/prime_remastered/objects/HeatDistortionHint.py
src/retro_data_structures/properties/prime_remastered/objects/HeightfieldSurfaceDescription.py
src/retro_data_structures/properties/prime_remastered/objects/IceAttackProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/IceSheegothMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ImpulseDriver.py
src/retro_data_structures/properties/prime_remastered/objects/IncandescenceModulator.py
src/retro_data_structures/properties/prime_remastered/objects/InputMacroPlayer.py
src/retro_data_structures/properties/prime_remastered/objects/InputMacroRecorder.py
src/retro_data_structures/properties/prime_remastered/objects/IntToRealMap.py
src/retro_data_structures/properties/prime_remastered/objects/InterpolationCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/IntroBossMP1.py
src/retro_data_structures/properties/prime_remastered/objects/InventoryInitializer.py
src/retro_data_structures/properties/prime_remastered/objects/InventoryItem.py
src/retro_data_structures/properties/prime_remastered/objects/InventoryTextPane.py
src/retro_data_structures/properties/prime_remastered/objects/JellyZapMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Label.py
src/retro_data_structures/properties/prime_remastered/objects/LavaFlowSurface.py
src/retro_data_structures/properties/prime_remastered/objects/LavaRenderVolume.py
src/retro_data_structures/properties/prime_remastered/objects/LevelDarkener.py
src/retro_data_structures/properties/prime_remastered/objects/LightDynamic.py
src/retro_data_structures/properties/prime_remastered/objects/LightGroupProxy.py
src/retro_data_structures/properties/prime_remastered/objects/LightHint.py
src/retro_data_structures/properties/prime_remastered/objects/LightShafts.py
src/retro_data_structures/properties/prime_remastered/objects/LightStatic.py
src/retro_data_structures/properties/prime_remastered/objects/LineOfSight.py
src/retro_data_structures/properties/prime_remastered/objects/LiquidInhabitant.py
src/retro_data_structures/properties/prime_remastered/objects/LiquidVolume.py
src/retro_data_structures/properties/prime_remastered/objects/LoadUnitController.py
src/retro_data_structures/properties/prime_remastered/objects/LogicGate.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIControllerMessageEmitter.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIMatcher.py
src/retro_data_structures/properties/prime_remastered/objects/MIDINoteAdaptor.py
src/retro_data_structures/properties/prime_remastered/objects/MIDINoteEmitter.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIReceiver.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIResponderArpeggiator.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIResponderChordMaker.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIResponderPatternMatcher.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIResponderSampler.py
src/retro_data_structures/properties/prime_remastered/objects/MIDIRetronome.py
src/retro_data_structures/properties/prime_remastered/objects/MIDISequence.py
src/retro_data_structures/properties/prime_remastered/objects/MIDITransmitter.py
src/retro_data_structures/properties/prime_remastered/objects/MagdoliteMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MaterialVariableDriverMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MazeNodeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MemoryRelayMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetareeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetroidBetaMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetroidMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeRelayMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeStage2MP1.py
src/retro_data_structures/properties/prime_remastered/objects/MidiMP1.py
src/retro_data_structures/properties/prime_remastered/objects/MissileTargetMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ModCon.py
src/retro_data_structures/properties/prime_remastered/objects/MusicData.py
src/retro_data_structures/properties/prime_remastered/objects/MusicStateController.py
src/retro_data_structures/properties/prime_remastered/objects/MusicStateTransitionData.py
src/retro_data_structures/properties/prime_remastered/objects/MusicSystemTransport.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationAreaLink.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationMesh.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationMeshDock.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationMeshDynamicObstruction.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationMeshHint.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationMeshIncludeExcludeHint.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationOffMeshLink.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationPathPoint.py
src/retro_data_structures/properties/prime_remastered/objects/NavigationPathPointOffMeshLink.py
src/retro_data_structures/properties/prime_remastered/objects/NearVisible.py
src/retro_data_structures/properties/prime_remastered/objects/NewFlameThrowerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/NotSTD_DockMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ObjectFollow.py
src/retro_data_structures/properties/prime_remastered/objects/ObjectSelector.py
src/retro_data_structures/properties/prime_remastered/objects/ObjectTeleport.py
src/retro_data_structures/properties/prime_remastered/objects/Occlusion.py
src/retro_data_structures/properties/prime_remastered/objects/OculusMP1.py
src/retro_data_structures/properties/prime_remastered/objects/OmegaPirateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/OrbitTarget.py
src/retro_data_structures/properties/prime_remastered/objects/OriginatorProxy.py
src/retro_data_structures/properties/prime_remastered/objects/POIRoomController.py
src/retro_data_structures/properties/prime_remastered/objects/ParasiteMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ParticleVolume.py
src/retro_data_structures/properties/prime_remastered/objects/PathCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PathControl.py
src/retro_data_structures/properties/prime_remastered/objects/PathFind.py
src/retro_data_structures/properties/prime_remastered/objects/PathGenerator.py
src/retro_data_structures/properties/prime_remastered/objects/PathMovement.py
src/retro_data_structures/properties/prime_remastered/objects/PathMovementMagnetizationPoint.py
src/retro_data_structures/properties/prime_remastered/objects/PatternMatcher.py
src/retro_data_structures/properties/prime_remastered/objects/PerformanceGroupController.py
src/retro_data_structures/properties/prime_remastered/objects/PerformanceHint.py
src/retro_data_structures/properties/prime_remastered/objects/PeriodicAdditiveAnimationDriver.py
src/retro_data_structures/properties/prime_remastered/objects/PhaseCombinator.py
src/retro_data_structures/properties/prime_remastered/objects/PhaseLooper.py
src/retro_data_structures/properties/prime_remastered/objects/PhaseRelay.py
src/retro_data_structures/properties/prime_remastered/objects/PhaseToEvents.py
src/retro_data_structures/properties/prime_remastered/objects/PhazonDriverMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PhazonHealingNoduleMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PhazonPoolMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PhysicsDriver.py
src/retro_data_structures/properties/prime_remastered/objects/Pickup.py
src/retro_data_structures/properties/prime_remastered/objects/PickupDropper.py
src/retro_data_structures/properties/prime_remastered/objects/PickupGeneratorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PickupMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PickupManager.py
src/retro_data_structures/properties/prime_remastered/objects/PlasmaProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlatformMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerActor.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerActorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerDeathFall.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerEventListener.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerHintMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerInventoryEffects.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerKeyframe.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerRespawn.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerRoomTeleporter.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerSpawnPoint_InputMacroRelay.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerSpawnTeleporter.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerStateChangeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PlayerTeleport.py
src/retro_data_structures/properties/prime_remastered/objects/Playlist.py
src/retro_data_structures/properties/prime_remastered/objects/PoiObject.py
src/retro_data_structures/properties/prime_remastered/objects/PointOfInterest.py
src/retro_data_structures/properties/prime_remastered/objects/PointOfInterestMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PoisonProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PowerBombMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ProjectedShadowBlob.py
src/retro_data_structures/properties/prime_remastered/objects/ProjectedSimpleShadowReceiver.py
src/retro_data_structures/properties/prime_remastered/objects/Projectile.py
src/retro_data_structures/properties/prime_remastered/objects/ProjectileIntersectionHint.py
src/retro_data_structures/properties/prime_remastered/objects/ProxyPlayerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ProxyRegisteredEntity.py
src/retro_data_structures/properties/prime_remastered/objects/PuddleSporeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PuddleToadGammaMP1.py
src/retro_data_structures/properties/prime_remastered/objects/PufferMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RadialDamageMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RandomRelayMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Reactivator.py
src/retro_data_structures/properties/prime_remastered/objects/RealNumber.py
src/retro_data_structures/properties/prime_remastered/objects/RealNumberComparison.py
src/retro_data_structures/properties/prime_remastered/objects/RealNumberDriver.py
src/retro_data_structures/properties/prime_remastered/objects/RealNumberFunction.py
src/retro_data_structures/properties/prime_remastered/objects/RealNumberPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/RealToRealMap.py
src/retro_data_structures/properties/prime_remastered/objects/RealValueRelay.py
src/retro_data_structures/properties/prime_remastered/objects/ReflectionProbe.py
src/retro_data_structures/properties/prime_remastered/objects/RegisterEntity.py
src/retro_data_structures/properties/prime_remastered/objects/Relay.py
src/retro_data_structures/properties/prime_remastered/objects/RelayAttackTypePayload.py
src/retro_data_structures/properties/prime_remastered/objects/RelayAutoFire.py
src/retro_data_structures/properties/prime_remastered/objects/RelayChoreography.py
src/retro_data_structures/properties/prime_remastered/objects/RelayConditional.py
src/retro_data_structures/properties/prime_remastered/objects/RelayFrameDelay.py
src/retro_data_structures/properties/prime_remastered/objects/RelayMemory.py
src/retro_data_structures/properties/prime_remastered/objects/RelayOriginatorFilter.py
src/retro_data_structures/properties/prime_remastered/objects/RelayProbabilityGameMode.py
src/retro_data_structures/properties/prime_remastered/objects/RelayRandom.py
src/retro_data_structures/properties/prime_remastered/objects/ReloadSetLoader.py
src/retro_data_structures/properties/prime_remastered/objects/Render.py
src/retro_data_structures/properties/prime_remastered/objects/RenderClipPlane.py
src/retro_data_structures/properties/prime_remastered/objects/RenderDecal.py
src/retro_data_structures/properties/prime_remastered/objects/RenderGroup.py
src/retro_data_structures/properties/prime_remastered/objects/RenderWorld.py
src/retro_data_structures/properties/prime_remastered/objects/ResetObject.py
src/retro_data_structures/properties/prime_remastered/objects/Respawn.py
src/retro_data_structures/properties/prime_remastered/objects/Retronome.py
src/retro_data_structures/properties/prime_remastered/objects/RetronomeDriver.py
src/retro_data_structures/properties/prime_remastered/objects/ReverbFieldNode.py
src/retro_data_structures/properties/prime_remastered/objects/RhythmMatcher.py
src/retro_data_structures/properties/prime_remastered/objects/RidleyMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RipperMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RippleMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RoomAcousticsMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RoomController.py
src/retro_data_structures/properties/prime_remastered/objects/RoomOcclusionOverrideMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RoomPreloader.py
src/retro_data_structures/properties/prime_remastered/objects/RoomSettings.py
src/retro_data_structures/properties/prime_remastered/objects/RuleSetManager.py
src/retro_data_structures/properties/prime_remastered/objects/RumbleEffectMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RumbleEffectsDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/RumbleEmitter.py
src/retro_data_structures/properties/prime_remastered/objects/RumbleEventResponderMP1.py
src/retro_data_structures/properties/prime_remastered/objects/RumbleSensoryDefinition.py
src/retro_data_structures/properties/prime_remastered/objects/SampleBankData.py
src/retro_data_structures/properties/prime_remastered/objects/SampleBankHint.py
src/retro_data_structures/properties/prime_remastered/objects/SamplerVoiceBankData.py
src/retro_data_structures/properties/prime_remastered/objects/SaveSlot.py
src/retro_data_structures/properties/prime_remastered/objects/Scannable.py
src/retro_data_structures/properties/prime_remastered/objects/ScorableTarget.py
src/retro_data_structures/properties/prime_remastered/objects/Scoring.py
src/retro_data_structures/properties/prime_remastered/objects/ScreenCoverageTrigger.py
src/retro_data_structures/properties/prime_remastered/objects/ScreenShot.py
src/retro_data_structures/properties/prime_remastered/objects/ScreenSpaceAO.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptHUDBillboardEffectMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptRelayMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptedAnimationData.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptedJumpData.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptedMotion.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptedMotionPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/ScriptedOcclusionVolumeMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SeedlingMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SetAnimVisibilityState.py
src/retro_data_structures/properties/prime_remastered/objects/SetInventory.py
src/retro_data_structures/properties/prime_remastered/objects/SettingsMenuManager.py
src/retro_data_structures/properties/prime_remastered/objects/ShadowProjectorMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ShockWave.py
src/retro_data_structures/properties/prime_remastered/objects/ShockWaveMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SimpleShadow.py
src/retro_data_structures/properties/prime_remastered/objects/SimpleSound.py
src/retro_data_structures/properties/prime_remastered/objects/SimpleSoundPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/SkinSwap.py
src/retro_data_structures/properties/prime_remastered/objects/Skybox.py
src/retro_data_structures/properties/prime_remastered/objects/SlideShow.py
src/retro_data_structures/properties/prime_remastered/objects/SnakeWeedSwarmMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SnapToPath.py
src/retro_data_structures/properties/prime_remastered/objects/SniperPoint.py
src/retro_data_structures/properties/prime_remastered/objects/Sound.py
src/retro_data_structures/properties/prime_remastered/objects/SoundFilterModifier.py
src/retro_data_structures/properties/prime_remastered/objects/SoundLevelMeterPhaseDriver.py
src/retro_data_structures/properties/prime_remastered/objects/SoundMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SoundPitchModifier.py
src/retro_data_structures/properties/prime_remastered/objects/SoundVolumeModifier.py
src/retro_data_structures/properties/prime_remastered/objects/SpacePirateMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpankWeedMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpawnPoint.py
src/retro_data_structures/properties/prime_remastered/objects/SpawnPointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpecialFunctionMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpiderBallAttractionSurfaceMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpiderBallWaypointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SpindleCameraMP1.py
src/retro_data_structures/properties/prime_remastered/objects/SplineMotion.py
src/retro_data_structures/properties/prime_remastered/objects/SplineMotionPhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/StaticCollision.py
src/retro_data_structures/properties/prime_remastered/objects/SteamMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Steering.py
src/retro_data_structures/properties/prime_remastered/objects/StreamedAudioMP1.py
src/retro_data_structures/properties/prime_remastered/objects/StreamedMovie.py
src/retro_data_structures/properties/prime_remastered/objects/SubtitleSequence.py
src/retro_data_structures/properties/prime_remastered/objects/SurfaceControl.py
src/retro_data_structures/properties/prime_remastered/objects/SurfaceGenerator.py
src/retro_data_structures/properties/prime_remastered/objects/SustainedPlayerDamageMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/SwitchMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TakeDamage.py
src/retro_data_structures/properties/prime_remastered/objects/TargetableProjectileMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TargetingPointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TeamAiMgrMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TemplateManager.py
src/retro_data_structures/properties/prime_remastered/objects/Terrain.py
src/retro_data_structures/properties/prime_remastered/objects/TerrainAlignment.py
src/retro_data_structures/properties/prime_remastered/objects/TextPane.py
src/retro_data_structures/properties/prime_remastered/objects/ThardusMP1.py
src/retro_data_structures/properties/prime_remastered/objects/ThermalHeatFaderMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TimeDilation.py
src/retro_data_structures/properties/prime_remastered/objects/TimeKeyframe.py
src/retro_data_structures/properties/prime_remastered/objects/Timer.py
src/retro_data_structures/properties/prime_remastered/objects/TimerAnimationGridParamProvider.py
src/retro_data_structures/properties/prime_remastered/objects/TimerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TimerProgression.py
src/retro_data_structures/properties/prime_remastered/objects/TimerSequence.py
src/retro_data_structures/properties/prime_remastered/objects/TimerSequencePhaseResponder.py
src/retro_data_structures/properties/prime_remastered/objects/TimerStopwatch.py
src/retro_data_structures/properties/prime_remastered/objects/Tippy.py
src/retro_data_structures/properties/prime_remastered/objects/ToneData.py
src/retro_data_structures/properties/prime_remastered/objects/ToneSelectorHint.py
src/retro_data_structures/properties/prime_remastered/objects/ToneSelectorMIDI.py
src/retro_data_structures/properties/prime_remastered/objects/ToneSelectorScriptDriven.py
src/retro_data_structures/properties/prime_remastered/objects/ToneSelectorSequence.py
src/retro_data_structures/properties/prime_remastered/objects/Tonemap.py
src/retro_data_structures/properties/prime_remastered/objects/Touch.py
src/retro_data_structures/properties/prime_remastered/objects/TouchSet.py
src/retro_data_structures/properties/prime_remastered/objects/TouchableTrigger.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerDamage.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerDeathFall.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerForce.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerInhabitant.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerLogic.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerMP1.py
src/retro_data_structures/properties/prime_remastered/objects/TriggerProgressionVolume.py
src/retro_data_structures/properties/prime_remastered/objects/TryclopsMP1.py
src/retro_data_structures/properties/prime_remastered/objects/UIButton.py
src/retro_data_structures/properties/prime_remastered/objects/UICamera.py
src/retro_data_structures/properties/prime_remastered/objects/UIListView.py
src/retro_data_structures/properties/prime_remastered/objects/UIMenu.py
src/retro_data_structures/properties/prime_remastered/objects/UIProxy.py
src/retro_data_structures/properties/prime_remastered/objects/UIRelay.py
src/retro_data_structures/properties/prime_remastered/objects/UISlider.py
src/retro_data_structures/properties/prime_remastered/objects/UIWidget.py
src/retro_data_structures/properties/prime_remastered/objects/UVTransform.py
src/retro_data_structures/properties/prime_remastered/objects/VisorFlareMP1.py
src/retro_data_structures/properties/prime_remastered/objects/VisorFlareMP1Runtime.py
src/retro_data_structures/properties/prime_remastered/objects/VisorGooMP1.py
src/retro_data_structures/properties/prime_remastered/objects/VoiceEffect.py
src/retro_data_structures/properties/prime_remastered/objects/VolumetricFog.py
src/retro_data_structures/properties/prime_remastered/objects/VolumetricFogHint.py
src/retro_data_structures/properties/prime_remastered/objects/VolumetricFogRegion.py
src/retro_data_structures/properties/prime_remastered/objects/VolumetricFogRegionTransition.py
src/retro_data_structures/properties/prime_remastered/objects/WallCrawlerSwarmMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WanderPoint.py
src/retro_data_structures/properties/prime_remastered/objects/WarWaspMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WaterMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WaterRenderVolume.py
src/retro_data_structures/properties/prime_remastered/objects/WaterTransitionMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WaveBusterMP1.py
src/retro_data_structures/properties/prime_remastered/objects/Waypoint.py
src/retro_data_structures/properties/prime_remastered/objects/WaypointMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WindWaker.py
src/retro_data_structures/properties/prime_remastered/objects/WorldLightFaderMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WorldTeleporterTooMP1.py
src/retro_data_structures/properties/prime_remastered/objects/WorldTransition.py
src/retro_data_structures/properties/prime_remastered/objects/XRayHintMP1.py
src/retro_data_structures/properties/prime_remastered/objects/__init__.py
tests/__init__.py
tests/conftest.py
tests/test_asset_manager.py
tests/test_cli.py
tests/test_compression.py
tests/test_game_disc.py
tests/test_lib.py
tests/conversion/test_conversion.py
tests/formats/test_ancs.py
tests/formats/test_anim.py
tests/formats/test_cinf.py
tests/formats/test_cmdl.py
tests/formats/test_cskr.py
tests/formats/test_hier.py
tests/formats/test_mlvl.py
tests/formats/test_mrea.py
tests/formats/test_ntwk.py
tests/formats/test_pak_gc.py
tests/formats/test_pak_wii.py
tests/formats/test_particle_script.py
tests/formats/test_scan.py
tests/formats/test_script_api.py
tests/formats/test_strg.py
tests/formats/test_tree.py
tests/properties/__init__.py
tests/properties/test_base_property.py
tests/properties/test_base_spline.py
tests/properties/test_base_vector.py
tests/properties/test_properties.py
tests/test_files/assets_corruption.json
tests/test_files/assets_echoes.json
tests/test_files/assets_prime.json
tools/compare_paks.py
tools/create_file_list.py
tools/profile_properties.py