//
//  Grid2Drnsp.h
//  ttcr
//
//  Created by Bernard Giroux on 2015-09-22.
//  Copyright © 2015 Bernard Giroux. All rights reserved.
//

#ifndef Grid2Drnsp_h
#define Grid2Drnsp_h

#include <stdexcept>

#include "Grid2Drn.h"
#include "Node2Dnsp.h"

namespace ttcr {
    
    template<typename T1, typename T2, typename S>
    class Grid2Drnsp : public Grid2Drn<T1,T2,S,Node2Dnsp<T1,T2>> {
    public:
        Grid2Drnsp(const T2 nx, const T2 nz, const T1 ddx, const T1 ddz,
                   const T1 minx, const T1 minz, const T2 nnx, const T2 nnz,
                   const size_t nt=1);
        
        virtual ~Grid2Drnsp() {
        }
        
        void setSlowness(const std::vector<T1>& s) {
            if ( nPrimary != s.size() ) {
                throw std::length_error("Error: slowness vectors of incompatible size.");
            }
            size_t nn=0;
            for ( size_t n=0; n<this->nodes.size(); ++n ) {
                if ( this->nodes[n].getPrimary() == 5 )
                    this->nodes[n].setNodeSlowness( s[nn++] );
            }
            interpSlownessSecondary();
        }
        
        
        void raytrace(const std::vector<S>& Tx,
                     const std::vector<T1>& t0,
                     const std::vector<S>& Rx,
                     std::vector<T1>& traveltimes,
                     const size_t threadNo=0) const;
        
        void raytrace(const std::vector<S>& Tx,
                     const std::vector<T1>& t0,
                     const std::vector<const std::vector<S>*>& Rx,
                     std::vector<std::vector<T1>*>& traveltimes,
                     const size_t threadNo=0) const;
        
        void raytrace(const std::vector<S>& Tx,
                     const std::vector<T1>& t0,
                     const std::vector<S>& Rx,
                     std::vector<T1>& traveltimes,
                     std::vector<std::vector<S>>& r_data,
                     const size_t threadNo=0) const;
        
        void raytrace(const std::vector<S>& Tx,
                     const std::vector<T1>& t0,
                     const std::vector<const std::vector<S>*>& Rx,
                     std::vector<std::vector<T1>*>& traveltimes,
                     std::vector<std::vector<std::vector<S>>*>& r_data,
                     const size_t threadNo=0) const;
        
        void raytrace(const std::vector<S>& Tx,
                     const std::vector<T1>& t0,
                     const std::vector<S>& Rx,
                     std::vector<T1>& traveltimes,
                     std::vector<std::vector<sxz<double>>>& r_data,
                     std::vector<std::vector<siv<double>>>& l_data,
                     const size_t threadNo=0) const;
        
        const T2 getNsnx() const { return nsnx; }
        const T2 getNsnz() const { return nsnz; }
        
    protected:
        T2 nsnx;    // number of secondary nodes in x
        T2 nsnz;    // number of secondary nodes in z
        T2 nsgx;    // number of subgrid cells in x
        T2 nsgz;    // number of subgrid cells in z
        T2 nPrimary;
        
        void buildGridNodes();
        
        void interpSlownessSecondary();
        
        void propagate(std::priority_queue<Node2Dnsp<T1,T2>*,
                       std::vector<Node2Dnsp<T1,T2>*>,
                       CompareNodePtr<T1>>& queue,
                       std::vector<bool>& inQueue,
                       std::vector<bool>& frozen,
                       const size_t threadNo) const;
        
        void initQueue(const std::vector<S>& Tx,
                       const std::vector<T1>& t0,
                       std::priority_queue<Node2Dnsp<T1,T2>*,
                       std::vector<Node2Dnsp<T1,T2>*>,
                       CompareNodePtr<T1>>& queue,
                       std::vector<Node2Dnsp<T1,T2>>& txNodes,
                       std::vector<bool>& inQueue,
                       std::vector<bool>& frozen,
                       const size_t threadNo) const;
        
    private:
        Grid2Drnsp() {}
        Grid2Drnsp(const Grid2Drnsp<T1,T2,S>& g) {}
        Grid2Drnsp<T1,T2,S>& operator=(const Grid2Drnsp<T1,T2,S>& g) {}
        
    };
    
    template<typename T1, typename T2, typename S>
    Grid2Drnsp<T1,T2,S>::Grid2Drnsp(const T2 nx, const T2 nz,
                                    const T1 ddx, const T1 ddz,
                                    const T1 minx, const T1 minz,
                                    const T2 nnx, const T2 nnz,
                                    const size_t nt) :
    Grid2Drn<T1,T2,S,Node2Dnsp<T1,T2>>(nx,nz,ddx,ddz,minx,minz,nt),
    nsnx(nnx), nsnz(nnz), nsgx(0), nsgz(0),
    nPrimary((nx+1) * (nz+1))
    {
        buildGridNodes();
        this->template buildGridNeighbors<Node2Dnsp<T1,T2>>(this->nodes);
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::buildGridNodes() {
        
        this->nodes.resize( // noeuds secondaires
                           this->ncx*nsnx*(this->ncz+1) +
                           this->ncz*nsnz*(this->ncx+1) +
                           // noeuds primaires
                           (this->ncx+1) * (this->ncz+1),
                           Node2Dnsp<T1,T2>(this->nThreads));
        
        
        T1 dxs = this->dx/(nsnx+1);
        T1 dzs = this->dz/(nsnz+1);
        
        T2 cell_upLeft = std::numeric_limits<T2>::max();
        T2 cell_upRight = std::numeric_limits<T2>::max();
        T2 cell_downLeft = 0;
        T2 cell_downRight = 0;
        
        for ( T2 n=0, nc=0; nc<=this->ncx; ++nc ) {
            
            T1 x = this->xmin + nc*this->dx;
            
            for ( T2 nr=0; nr<=this->ncz; ++nr ) {
                
                T1 z = this->zmin + nr*this->dz;
                
                if ( nr < this->ncz && nc < this->ncx ) {
                    cell_downRight = nc*this->ncz + nr;
                }
                else {
                    cell_downRight = std::numeric_limits<T2>::max();
                }
                
                if ( nr > 0 && nc < this->ncx ) {
                    cell_upRight = nc*this->ncz + nr - 1;
                }
                else {
                    cell_upRight = std::numeric_limits<T2>::max();
                }
                
                if ( nr < this->ncz && nc > 0 ) {
                    cell_downLeft = (nc-1)*this->ncz + nr;
                }
                else {
                    cell_downLeft = std::numeric_limits<T2>::max();
                }
                
                if ( nr > 0 && nc > 0 ) {
                    cell_upLeft = (nc-1)*this->ncz + nr - 1;
                }
                else {
                    cell_upLeft = std::numeric_limits<T2>::max();
                }
                
                // primary nodes
                //            std::cout << n << "\t p\t-\t" << x << '\t' << z
                //            << "\t-\t" << cell_upLeft
                //            << '\t' << cell_downLeft
                //            << '\t' << cell_upRight
                //            << '\t' << cell_downRight << '\n';
                
                if ( cell_upLeft != std::numeric_limits<T2>::max() ) {
                    this->nodes[n].pushOwner( cell_upLeft );
                }
                if ( cell_downLeft != std::numeric_limits<T2>::max() ) {
                    this->nodes[n].pushOwner( cell_downLeft );
                }
                if ( cell_upRight != std::numeric_limits<T2>::max() ) {
                    this->nodes[n].pushOwner( cell_upRight );
                }
                if ( cell_downRight != std::numeric_limits<T2>::max() ) {
                    this->nodes[n].pushOwner( cell_downRight );
                }
                
                this->nodes[n].setX( x );
                this->nodes[n].setZ( z );
                this->nodes[n].setGridIndex( n );
                this->nodes[n].setPrimary(5);
                
                ++n;
                
                // secondary nodes on the vertical
                if ( nr < this->ncz ) {
                    for (T2 ns=0; ns<nsnz; ++ns, ++n ) {
                        
                        T1 zsv = this->zmin + nr*this->dz + (ns+1)*dzs;
                        
                        //                    std::cout << n << "\tsv\t-\t" << x << '\t' << zsv << "\t-\t"
                        //                    << cell_downLeft << '\t' << cell_downRight << '\n';
                        
                        if ( cell_downLeft != std::numeric_limits<T2>::max() ) {
                            this->nodes[n].pushOwner( cell_downLeft );
                        }
                        if ( cell_downRight != std::numeric_limits<T2>::max() ) {
                            this->nodes[n].pushOwner( cell_downRight );
                        }
                        
                        this->nodes[n].setX( x );
                        this->nodes[n].setZ( zsv );
                        this->nodes[n].setGridIndex( n );
                    }
                }
                
                // secondary nodes on the horizontal
                if ( nc < this->ncx ) {
                    for ( T2 ns=0; ns<nsnx; ++ns, ++n ) {
                        
                        T1 xsh = this->xmin + nc*this->dx + (ns+1)*dxs;
                        
                        //                    std::cout << n << "\tsh\t-\t" << xsh << '\t' << z << "\t-\t"
                        //                    << cell_upRight << '\t' << cell_downRight << '\n';
                        
                        if ( cell_upRight != std::numeric_limits<T2>::max() ) {
                            this->nodes[n].pushOwner( cell_upRight );
                        }
                        if ( cell_downRight != std::numeric_limits<T2>::max() ) {
                            this->nodes[n].pushOwner( cell_downRight );
                        }
                        
                        this->nodes[n].setX( xsh );
                        this->nodes[n].setZ( z );
                        this->nodes[n].setGridIndex( n );
                    }
                }
                //            std::cout << '\n';
            }
            //        std::cout << '\n';
        }
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::interpSlownessSecondary() {  // TODO : test this
        
        T1 dxs = this->dx/(nsnx+1);
        T1 dzs = this->dz/(nsnz+1);
        
        for ( T2 n=0, nc=0; nc<=this->ncx; ++nc ) {
            
            for ( T2 nr=0; nr<=this->ncz; ++nr ) {
                
                T2 np1 = n;
                T2 np2v = np1 + nsnx+nsnz + 1;
                if ( nc == this->ncx ) {
                    np2v -= nsnx;
                }
                T2 np2h = np1 + (this->ncz+1)*nsnx + this->ncz*nsnz + this->ncz+1;
                if ( nc == this->ncx -1 ) {
                    np2h -= nr*nsnx;
                }
                
                ++n;
                
                // secondary nodes on the vertical
                if ( nr < this->ncz ) {
                    T1 slope = (this->nodes[np2v].getNodeSlowness()-this->nodes[np1].getNodeSlowness())/this->dz;
                    for (T2 ns=0; ns<nsnz; ++ns, ++n ) {
                        
                        T1 s = this->nodes[np1].getNodeSlowness() + slope * (ns+1)*dzs;
                        
                        this->nodes[n].setNodeSlowness( s );
                    }
                }
                
                // secondary nodes on the horizontal
                if ( nc < this->ncx ) {
                    T1 slope = (this->nodes[np2h].getNodeSlowness()-this->nodes[np1].getNodeSlowness())/this->dx;
                    for ( T2 ns=0; ns<nsnx; ++ns, ++n ) {
                        
                        T1 s = this->nodes[np1].getNodeSlowness() + slope * (ns+1)*dxs;
                        
                        this->nodes[n].setNodeSlowness( s );
                    }
                }
            }
        }
    }
    
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::initQueue(const std::vector<S>& Tx,
                                        const std::vector<T1>& t0,
                                        std::priority_queue<Node2Dnsp<T1,T2>*,
                                        std::vector<Node2Dnsp<T1,T2>*>,
                                        CompareNodePtr<T1>>& queue,
                                        std::vector<Node2Dnsp<T1,T2>>& txNodes,
                                        std::vector<bool>& inQueue,
                                        std::vector<bool>& frozen,
                                        const size_t threadNo) const {
        
        for (size_t n=0; n<Tx.size(); ++n) {
            bool found = false;
            for ( size_t nn=0; nn<this->nodes.size(); ++nn ) {
                if ( this->nodes[nn] == Tx[n] ) {
                    found = true;
                    this->nodes[nn].setTT( t0[n], threadNo );
                    queue.push( &(this->nodes[nn]) );
                    inQueue[nn] = true;
                    frozen[nn] = true;
                    break;
                }
            }
            if ( found==false ) {
                txNodes.push_back( Node2Dnsp<T1,T2>(t0[n], Tx[n], this->nThreads,
                                                    threadNo) );
                // we belong to cell index no
                txNodes.back().pushOwner( this->getCellNo(Tx[n]) );
                txNodes.back().setGridIndex( static_cast<T2>(this->nodes.size()+
                                                             txNodes.size()-1) );
                txNodes.back().setNodeSlowness( this->getSlowness(Tx[n]) );
                queue.push( &(txNodes.back()) );
                inQueue.push_back( true );
                frozen.push_back( true );
            }
        }
    }
    
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::raytrace(const std::vector<S>& Tx,
                                       const std::vector<T1>& t0,
                                       const std::vector<S>& Rx,
                                       std::vector<T1>& traveltimes,
                                       const size_t threadNo) const {
        
        this->checkPts(Tx);
        this->checkPts(Rx);
        
        for ( size_t n=0; n<this->nodes.size(); ++n ) {
            this->nodes[n].reinit( threadNo );
        }
        
        CompareNodePtr<T1> cmp(threadNo);
        std::priority_queue< Node2Dnsp<T1,T2>*, std::vector<Node2Dnsp<T1,T2>*>,
        CompareNodePtr<T1>> queue( cmp );
        
        std::vector<Node2Dnsp<T1,T2>> txNodes;
        std::vector<bool> inQueue( this->nodes.size(), false );
        std::vector<bool> frozen( this->nodes.size(), false );
        
        initQueue(Tx, t0, queue, txNodes, inQueue, frozen, threadNo);
        
        propagate(queue, inQueue, frozen, threadNo);
        
        if ( traveltimes.size() != Rx.size() ) {
            traveltimes.resize( Rx.size() );
        }
        
        for (size_t n=0; n<Rx.size(); ++n) {
            traveltimes[n] = this->getTraveltime(Rx[n], threadNo);
        }
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::raytrace(const std::vector<S>& Tx,
                                       const std::vector<T1>& t0,
                                       const std::vector<const std::vector<S>*>& Rx,
                                       std::vector<std::vector<T1>*>& traveltimes,
                                       const size_t threadNo) const {
        
        this->checkPts(Tx);
        for ( size_t n=0; n<Rx.size(); ++n )
            this->checkPts(*Rx[n]);
        
        for ( size_t n=0; n<this->nodes.size(); ++n ) {
            this->nodes[n].reinit( threadNo );
        }
        
        CompareNodePtr<T1> cmp(threadNo);
        std::priority_queue< Node2Dnsp<T1,T2>*, std::vector<Node2Dnsp<T1,T2>*>,
        CompareNodePtr<T1>> queue( cmp );
        
        std::vector<Node2Dnsp<T1,T2>> txNodes;
        std::vector<bool> inQueue( this->nodes.size(), false );
        std::vector<bool> frozen( this->nodes.size(), false );
        
        initQueue(Tx, t0, queue, txNodes, inQueue, frozen, threadNo);
        
        propagate(queue, inQueue, frozen, threadNo);
        
        if ( traveltimes.size() != Rx.size() ) {
            traveltimes.resize( Rx.size() );
        }
        
        for (size_t nr=0; nr<Rx.size(); ++nr) {
            traveltimes[nr]->resize( Rx[nr]->size() );
            for (size_t n=0; n<Rx[nr]->size(); ++n)
                (*traveltimes[nr])[n] = this->getTraveltime((*Rx[nr])[n], threadNo);
        }
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::raytrace(const std::vector<S>& Tx,
                                       const std::vector<T1>& t0,
                                       const std::vector<S>& Rx,
                                       std::vector<T1>& traveltimes,
                                       std::vector<std::vector<S>>& r_data,
                                       const size_t threadNo) const {
        
        this->checkPts(Tx);
        this->checkPts(Rx);
        
        for ( size_t n=0; n<this->nodes.size(); ++n ) {
            this->nodes[n].reinit( threadNo );
        }
        
        CompareNodePtr<T1> cmp(threadNo);
        std::priority_queue< Node2Dnsp<T1,T2>*, std::vector<Node2Dnsp<T1,T2>*>,
        CompareNodePtr<T1>> queue( cmp );
        std::vector<Node2Dnsp<T1,T2>> txNodes;
        std::vector<bool> inQueue( this->nodes.size(), false );
        std::vector<bool> frozen( this->nodes.size(), false );
        
        initQueue(Tx, t0, queue, txNodes, inQueue, frozen, threadNo);
        
        propagate(queue, inQueue, frozen, threadNo);
        
        if ( traveltimes.size() != Rx.size() ) {
            traveltimes.resize( Rx.size() );
        }
        if ( r_data.size() != Rx.size() ) {
            r_data.resize( Rx.size() );
        }
        for ( size_t ni=0; ni<r_data.size(); ++ni ) {
            r_data[ni].resize( 0 );
        }
        T2 nodeParentRx;
        T2 cellParentRx;
        
        for (size_t n=0; n<Rx.size(); ++n) {
            
            traveltimes[n] = this->getTraveltime(Rx[n], nodeParentRx, cellParentRx,
                                                 threadNo);
            
            // Rx are in nodes (not txNodes)
            std::vector<Node2Dnsp<T1,T2>> *node_p;
            node_p = &(this->nodes);
            
            std::vector<sxz<double>> r_tmp;
            T2 iChild, iParent = nodeParentRx;
            sxz<double> child;
            
            // store the son's coord
            child.x = Rx[n].x;
            child.z = Rx[n].z;
            while ( (*node_p)[iParent].getNodeParent(threadNo) != std::numeric_limits<T2>::max() ) {
                
                r_tmp.push_back( child );
                
                // we now go up in time - parent becomes the child of grand'pa
                iChild = iParent;
                child.x = (*node_p)[iChild].getX();
                child.z = (*node_p)[iChild].getZ();
                
                // grand'pa is now papa
                iParent = (*node_p)[iChild].getNodeParent(threadNo);
                if ( iParent >= this->nodes.size() ) {
                    node_p = &txNodes;
                    iParent -= this->nodes.size();
                }
                else {
                    node_p = &(this->nodes);
                }
            }
            
            // parent is now at Tx
            r_tmp.push_back( child );
            
            // finally, store Tx position
            child.x = (*node_p)[iParent].getX();
            child.z = (*node_p)[iParent].getZ();
            r_tmp.push_back( child );
            
            // the order should be from Tx to Rx, so we reorder...
            iParent = static_cast<T2>(r_tmp.size());
            r_data[n].resize( r_tmp.size() );
            for ( size_t nn=0; nn<r_data[n].size(); ++nn ) {
                r_data[n][nn].x = r_tmp[ iParent-1-nn ].x;
                r_data[n][nn].z = r_tmp[ iParent-1-nn ].z;
            }
        }
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::raytrace(const std::vector<S>& Tx,
                                       const std::vector<T1>& t0,
                                       const std::vector<const std::vector<S>*>& Rx,
                                       std::vector<std::vector<T1>*>& traveltimes,
                                       std::vector<std::vector<std::vector<S>>*>& r_data,
                                       const size_t threadNo) const {
        
        this->checkPts(Tx);
        for ( size_t n=0; n<Rx.size(); ++n )
            this->checkPts(*Rx[n]);
        
        for ( size_t n=0; n<this->nodes.size(); ++n ) {
            this->nodes[n].reinit( threadNo );
        }
        
        CompareNodePtr<T1> cmp(threadNo);
        std::priority_queue< Node2Dnsp<T1,T2>*, std::vector<Node2Dnsp<T1,T2>*>,
        CompareNodePtr<T1>> queue( cmp );
        
        std::vector<Node2Dnsp<T1,T2>> txNodes;
        std::vector<bool> inQueue( this->nodes.size(), false );
        std::vector<bool> frozen( this->nodes.size(), false );
        
        initQueue(Tx, t0, queue, txNodes, inQueue, frozen, threadNo);
        
        propagate(queue, inQueue, frozen, threadNo);
        
        if ( traveltimes.size() != Rx.size() ) {
            traveltimes.resize( Rx.size() );
        }
        if ( r_data.size() != Rx.size() ) {
            r_data.resize( Rx.size() );
        }
        
        for (size_t nr=0; nr<Rx.size(); ++nr) {
            
            traveltimes[nr]->resize( Rx[nr]->size() );
            r_data[nr]->resize( Rx[nr]->size() );
            for ( size_t ni=0; ni<r_data[nr]->size(); ++ni ) {
                (*r_data[nr])[ni].resize( 0 );
            }
            
            T2 nodeParentRx;
            T2 cellParentRx;
            
            for (size_t n=0; n<Rx[nr]->size(); ++n) {
                
                (*traveltimes[nr])[n] = this->getTraveltime((*Rx[nr])[n],
                                                            nodeParentRx, cellParentRx,
                                                            threadNo);
                
                bool flag=false;
                for ( size_t ns=0; ns<Tx.size(); ++ns ) {
                    if ( (*Rx[nr])[n] == Tx[ns] ) {
                        
                        (*r_data[nr])[n].resize( 1 );
                        (*r_data[nr])[n][0].x = (*Rx[nr])[n].x;
                        (*r_data[nr])[n][0].z = (*Rx[nr])[n].z;
                        
                        flag = true;
                        break;
                    }
                }
                if ( flag ) continue;
                
                // Rx are in nodes (not txNodes)
                std::vector<Node2Dnsp<T1,T2>> *node_p;
                node_p = &(this->nodes);
                
                std::vector<S> r_tmp;
                T2 iChild, iParent = nodeParentRx;
                S child;
                
                // store the son's coord
                child.x = (*Rx[nr])[n].x;
                child.z = (*Rx[nr])[n].z;
                while ( (*node_p)[iParent].getNodeParent(threadNo) !=
                       std::numeric_limits<T2>::max() ) {
                    
                    r_tmp.push_back( child );
                    
                    // we now go up in time - parent becomes the child of grand'pa
                    iChild = iParent;
                    child.x = (*node_p)[iChild].getX();
                    child.z = (*node_p)[iChild].getZ();
                    
                    // grand'pa is now papa
                    iParent = (*node_p)[iChild].getNodeParent(threadNo);
                    if ( iParent >= this->nodes.size() ) {
                        node_p = &txNodes;
                        iParent -= this->nodes.size();
                    }
                    else {
                        node_p = &(this->nodes);
                    }
                }
                
                // parent is now at Tx
                r_tmp.push_back( child );
                
                // finally, store Tx position
                child.x = (*node_p)[iParent].getX();
                child.z = (*node_p)[iParent].getZ();
                r_tmp.push_back( child );
                
                // the order should be from Tx to Rx, so we reorder...
                iParent = static_cast<T2>(r_tmp.size());
                (*r_data[nr])[n].resize( r_tmp.size() );
                for ( size_t nn=0; nn<(*r_data[nr])[n].size(); ++nn ) {
                    (*r_data[nr])[n][nn].x = r_tmp[ iParent-1-nn ].x;
                    (*r_data[nr])[n][nn].z = r_tmp[ iParent-1-nn ].z;
                }
                
            }
        }
    }
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::raytrace(const std::vector<S>& Tx,
                                       const std::vector<T1>& t0,
                                       const std::vector<S>& Rx,
                                       std::vector<T1>& traveltimes,
                                       std::vector<std::vector<sxz<double>>>& r_data,
                                       std::vector<std::vector<siv<double>>>& l_data,
                                       const size_t threadNo) const {
        
        this->checkPts(Tx);
        this->checkPts(Rx);
        
        for ( size_t n=0; n<this->nodes.size(); ++n ) {
            this->nodes[n].reinit( threadNo );
        }
        
        CompareNodePtr<T1> cmp(threadNo);
        std::priority_queue< Node2Dnsp<T1,T2>*, std::vector<Node2Dnsp<T1,T2>*>,
        CompareNodePtr<T1>> queue( cmp );
        std::vector<Node2Dnsp<T1,T2>> txNodes;
        std::vector<bool> inQueue( this->nodes.size(), false );
        std::vector<bool> frozen( this->nodes.size(), false );
        
        initQueue(Tx, t0, queue, txNodes, inQueue, frozen, threadNo);
        
        propagate(queue, inQueue, frozen, threadNo);
        
        if ( traveltimes.size() != Rx.size() ) {
            traveltimes.resize( Rx.size() );
        }
        if ( l_data.size() != Rx.size() ) {
            l_data.resize( Rx.size() );
        }
        for ( size_t ni=0; ni<l_data.size(); ++ni ) {
            l_data[ni].resize( 0 );
        }
        if ( r_data.size() != Rx.size() ) {
            r_data.resize( Rx.size() );
        }
        for ( size_t ni=0; ni<r_data.size(); ++ni ) {
            r_data[ni].resize( 0 );
        }
        T2 nodeParentRx;
        T2 cellParentRx;
        
        for (size_t n=0; n<Rx.size(); ++n) {
            
            traveltimes[n] = this->getTraveltime(Rx[n], nodeParentRx, cellParentRx,
                                                 threadNo);
            
            // Rx are in nodes (not txNodes)
            std::vector<Node2Dnsp<T1,T2>> *node_p;
            node_p = &(this->nodes);
            
            std::vector<sxz<double>> r_tmp;
            T2 iChild, iParent = nodeParentRx;
            sxz<double> child;
            siv<double> cell;
            
            // store the son's coord
            child.x = Rx[n].x;
            child.z = Rx[n].z;
            cell.i = cellParentRx;
            while ( (*node_p)[iParent].getNodeParent(threadNo) != std::numeric_limits<T2>::max() ) {
                
                r_tmp.push_back( child );
                
                cell.v = (*node_p)[iParent].getDistance( child );
                bool found=false;
                for (size_t nc=0; nc<l_data[n].size(); ++nc) {
                    if ( l_data[n][nc].i == cell.i ) {
                        l_data[n][nc].v += cell.v;  // must add in case we pass through secondary nodes along edge
                        found = true;
                        break;
                    }
                }
                if ( found == false ) {
                    l_data[n].push_back( cell );
                }
                
                // we now go up in time - parent becomes the child of grand'pa
                iChild = iParent;
                child.x = (*node_p)[iChild].getX();
                child.z = (*node_p)[iChild].getZ();
                cell.i = (*node_p)[iChild].getCellParent(threadNo);
                
                // grand'pa is now papa
                iParent = (*node_p)[iChild].getNodeParent(threadNo);
                if ( iParent >= this->nodes.size() ) {
                    node_p = &txNodes;
                    iParent -= this->nodes.size();
                }
                else {
                    node_p = &(this->nodes);
                }
            }
            
            // parent is now at Tx
            r_tmp.push_back( child );
            
            cell.v = (*node_p)[iParent].getDistance( child );
            bool found=false;
            for (size_t nc=0; nc<l_data[n].size(); ++nc) {
                if ( l_data[n][nc].i == cell.i ) {
                    l_data[n][nc].v += cell.v;  // must add in case we pass through secondary nodes along edge
                    found = true;
                    break;
                }
            }
            if ( found == false ) {
                l_data[n].push_back( cell );
            }
            
            // finally, store Tx position
            child.x = (*node_p)[iParent].getX();
            child.z = (*node_p)[iParent].getZ();
            r_tmp.push_back( child );
            
            //  must be sorted to build matrix L
            sort(l_data[n].begin(), l_data[n].end(), CompareSiv_i<T1>());
            
            // the order should be from Tx to Rx, so we reorder...
            iParent = r_tmp.size();
            r_data[n].resize( r_tmp.size() );
            for ( size_t nn=0; nn<r_data[n].size(); ++nn ) {
                r_data[n][nn].x = r_tmp[ iParent-1-nn ].x;
                r_data[n][nn].z = r_tmp[ iParent-1-nn ].z;
            }
        }
    }
    
    
    template<typename T1, typename T2, typename S>
    void Grid2Drnsp<T1,T2,S>::propagate(std::priority_queue<Node2Dnsp<T1,T2>*,
                                        std::vector<Node2Dnsp<T1,T2>*>,
                                        CompareNodePtr<T1>>& queue,
                                        std::vector<bool>& inQueue,
                                        std::vector<bool>& frozen,
                                        const size_t threadNo) const {
        
        while ( !queue.empty() ) {
            const Node2Dnsp<T1,T2>* source = queue.top();
            queue.pop();
            inQueue[ source->getGridIndex() ] = false;
            frozen[ source->getGridIndex() ] = true;
            
            for ( size_t no=0; no<source->getOwners().size(); ++no ) {
                
                T2 cellNo = source->getOwners()[no];
                
                for ( size_t k=0; k< this->neighbors[cellNo].size(); ++k ) {
                    T2 neibNo = this->neighbors[cellNo][k];
                    if ( neibNo == source->getGridIndex() || frozen[neibNo] ) {
                        continue;
                    }
                    
                    // compute dt
                    T1 dt = this->computeDt(*source, this->nodes[neibNo]);
                    
                    if ( source->getTT(threadNo)+dt < this->nodes[neibNo].getTT(threadNo) ) {
                        this->nodes[neibNo].setTT( source->getTT(threadNo)+dt, threadNo );
                        this->nodes[neibNo].setnodeParent( source->getGridIndex(), threadNo );
                        this->nodes[neibNo].setCellParent( cellNo, threadNo );
                        
                        if ( !inQueue[neibNo] ) {
                            queue.push( &(this->nodes[neibNo]) );
                            inQueue[neibNo] = true;
                        }
                    }
                }
            }
        }
    }
    
}

#endif /* Grid2Drnsp_h */
