RiotSkillIssue¶
The production-ready, auto-updating, and fully typed Python wrapper for the Riot Games API.
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Type-Safe
100% Pydantic models for all requests and responses. No more dictionary guessing.
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Auto-Updated
Generated daily from the Official OpenAPI Spec. Supports LoL, TFT, LoR, and VALORANT.
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Resilient by Design
Built-in exponential backoff, circuit breakers, and correct
Retry-Afterhandling. -
Distributed
Pluggable Redis support for shared rate limiting and caching across multiple processes.
Quick Installation¶
Quick Example¶
import asyncio
from riotskillissue import RiotClient, Platform
async def main():
async with RiotClient() as client:
# Look up an account by Riot ID
account = await client.account.get_by_riot_id(
region=Platform.AMERICAS,
gameName="Faker",
tagLine="KR1"
)
print(f"Found: {account.gameName}#{account.tagLine}")
print(f"PUUID: {account.puuid}")
if __name__ == "__main__":
asyncio.run(main())
API Key Setup
Set the RIOT_API_KEY environment variable, or pass it directly to RiotClient(api_key="...").
Get your key at developer.riotgames.com.
Next Steps¶
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Complete installation and setup guide
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Redis caching, rate limiting, and advanced options
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Working code examples for LoL, TFT, and VALORANT
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Complete endpoint documentation