# Camera rotations in quaternion [w, x, y, z] format
0.6080 -0.3190 0.7230 -0.0770
0.2050 0.3830 -0.7300 0.5270
-0.0640 -0.3090 0.9480 -0.0340
-0.1780 -0.3790 0.8030 -0.4240
-0.1040 0.3130 -0.7780 0.5340
-0.0780 -0.5360 0.8090 0.2260
-0.0960 -0.5870 0.7750 0.2130
-0.0070 -0.5020 0.8400 0.2050
0.0460 -0.5130 0.8390 0.1730
0.0030 -0.4650 0.7730 0.4310
