{% if run.status < run.STATUS.PLAY %}
    <p class="walkthrough-help-heading">
      The Game is in Setup Mode.
    </p>
    <p class="walkthrough-help-text">
      Players may still join in preparation to begin. The list here reflects the current set of known, registered players prepared to begin.
    </p>
    <p class="walkthrough-help-text"><strong>No actions are required.</strong></p>
{% endif %}

{% if run.status == run.STATUS.PLAY %}
  <p class="walkthrough-help-heading">
    The Game is in Play Mode.
  </p>
  {% if run.continuous %}
  <p class="walkthrough-help-text">
    Players who join during Play Mode will automatically be allowed to play. This list reflects the current set of known, registered players who may play the game.
  </p>
  <p class="walkthrough-help-text"><strong>No actions are required.</strong></p>
  {% else %}
  <p class="walkthrough-help-text">This run is not continuous. (#TODO: copy needed.)</p>
  {% endif %}

{% endif %}

{% if inactive_players %}
  <p class="walkthrough-help-heading">
    <strong>There {{ inactive_players|pluralize:"is,are" }}
    {{ inactive_players|length }}{% if inactive_players|length != inactive_count %}/{{ inactive_count }}{% endif %}
    Inactive player{{ inactive_players|pluralize }}</strong>.
  </p>

  {% if run.status < run.STATUS.PLAY or run.continuous %}
  <p class="walkthrough-help-text">
    Select "Mark Active" next to {{ inactive_players|pluralize:"this,each" }}
    player's name to allow them to join. They will
    be notified and added immediately to a new game.
  </p>
  {% endif %}
{% endif %}
