Metadata-Version: 2.1
Name: lcu-driver
Version: 2.1.0
Summary: UNKNOWN
Home-page: https://github.com/sousa-andre/lcu-driver/
Author: André Matos de Sousa
Author-email: andrematosdesousa@gmail.com
License: MIT
Project-URL: Source, https://github.com/sousa-andre/lcu-driver/
Description: # lcu-driver
        
        lcu-driver is a library made to communicate with League of Legends Client API in a easy way. It provides an API capable of handling LCU connection status and websockets events for you and prepare HTTP requests to be used directly with endpoints. Inspired in [lcu-connector](https://github.com/Pupix/lcu-connector). It has been tested on Windows, Linux and MacOS.
        
        <p>
            <a href="">
                <img src="https://img.shields.io/pypi/v/lcu-driver?style=for-the-badge" alt="PyPi">
            </a>
            <a href="">
                <img src="https://img.shields.io/github/last-commit/sousa-andre/lcu-driver?style=for-the-badge" alt="last-commit">
            </a>
            <a href="">
                <img src="https://img.shields.io/github/license/sousa-andre/lcu-driver?style=for-the-badge" alt="license">
            </a>
        </p>
        
        ##### If you have any questions about how LCU API works or you're having problems with lcu-driver join [Riot API Dev Community](https://discord.gg/riotapi) Discord server or send a private message to André#5360
        
        
        ## Download
         - `$ pip install lcu-driver`
        
        
        ## Documentation
        You can find lcu-driver documentation [here](https://lcu-driver.readthedocs.io/)
        
        ## Endorsement
        lcu-driver isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.
        
Platform: UNKNOWN
Description-Content-Type: text/markdown
