Metadata-Version: 2.1
Name: adafruit-circuitpython-crickit
Version: 2.1.2
Summary: CircuitPython library for controlling a Crickit robotics board.
Home-page: https://github.com/adafruit/Adafruit_CircuitPython_Crickit
Author: Adafruit Industries
Author-email: circuitpython@adafruit.com
License: MIT
Description: Introduction
        ============
        
        .. image:: https://readthedocs.org/projects/adafruit-circuitpython-crickit/badge/?version=latest
            :target: https://circuitpython.readthedocs.io/projects/crickit/en/latest/
            :alt: Documentation Status
        
        .. image:: https://img.shields.io/discord/327254708534116352.svg
            :target: https://discord.gg/nBQh6qu
            :alt: Discord
        
        .. image:: https://travis-ci.org/adafruit/Adafruit_CircuitPython_Crickit.svg?branch=master
            :target: https://travis-ci.org/adafruit/Adafruit_CircuitPython_Crickit
            :alt: Build Status
        
        This convenience library makes coding for the Crickit robotics boards simpler and shorter.
        
        Dependencies
        =============
        This driver depends on:
        
        * `Adafruit seesaw library <https://github.com/adafruit/Adafruit_Circuitpython_seesaw>`_
        * `Adafruit Motor library <https://github.com/adafruit/Adafruit_Circuitpython_Motor>`_
        
        
        Please ensure all dependencies are available on the CircuitPython filesystem.
        This is easily achieved by downloading
        `the Adafruit library and driver bundle <https://github.com/adafruit/Adafruit_CircuitPython_Bundle>`_.
        
        Usage Example
        =============
        
        This examples shows how to control all the devices supported by the library.
        In most cases you just need a couple of imports.
        
        .. code-block :: python
        
          # This is a mock example showing typical usage of the library for each kind of device.
        
          from adafruit_crickit import crickit
        
          # Add this import if using stepper motors.
          # It will expose constants saying how to step: stepper.FORWARD, stepper.BACKWARD, etc.
          from adafruit_motor import stepper
        
          # Set servo 1 to 90 degrees
          crickit.servo_1.angle = 90
        
          # Change servo settings.
          crickit.servo_1.actuation_range = 135
          crickit.servo_1.set_pulse_width_range(min_pulse=850, max_pulse=2100)
        
          # You can assign a device to a variable to get a shorter name.
          servo_2 = crickit.servo_2
          servo_2.throttle = 0
        
          # Run a continous servo on Servo 2 backwards at half speed.
          crickit.continuous_servo_2.throttle = -0.5
        
          # Run the motor on Motor 1 terminals at half speed.
          crickit.dc_motor_1.throttle = 0.5
        
          # Set Drive 1 terminal to 3/4 strength.
          crickit.drive_1.fraction = 0.75
        
          if crickit.touch_1.value:
              print("Touched terminal Touch 1")
        
          # A single stepper motor uses up all the motor terminals.
          crickit.stepper_motor.onestep(direction=stepper.FORWARD)
        
          # You can also use the Drive terminals for a stepper motor
          crickit.drive_stepper_motor.onestep(direction=stepper.BACKWARD)
        
          # Note: On CPX Crickit, NeoPixel pin is normally connected to A1, not to seesaw,
          # so this part of the demo cannot control the NeoPixel terminal.
          # Strip or ring of 8 NeoPixels
          crickit.init_neopixel(8)
          crickit.neopixel.fill((100, 100, 100))
        
        
        Contributing
        ============
        
        Contributions are welcome! Please read our `Code of Conduct
        <https://github.com/adafruit/Adafruit_CircuitPython_Crickit/blob/master/CODE_OF_CONDUCT.md>`_
        before contributing to help this project stay welcoming.
        
        Building locally
        ================
        
        Zip release files
        -----------------
        
        To build this library locally you'll need to install the
        `circuitpython-build-tools <https://github.com/adafruit/circuitpython-build-tools>`_ package.
        
        .. code-block:: shell
        
            python3 -m venv .env
            source .env/bin/activate
            pip install circuitpython-build-tools
        
        Once installed, make sure you are in the virtual environment:
        
        .. code-block:: shell
        
            source .env/bin/activate
        
        Then run the build:
        
        .. code-block:: shell
        
            circuitpython-build-bundles --filename_prefix adafruit-circuitpython-crickit --library_location .
        
        Sphinx documentation
        -----------------------
        
        Sphinx is used to build the documentation based on rST files and comments in the code. First,
        install dependencies (feel free to reuse the virtual environment from above):
        
        .. code-block:: shell
        
            python3 -m venv .env
            source .env/bin/activate
            pip install Sphinx sphinx-rtd-theme
        
        Now, once you have the virtual environment activated:
        
        .. code-block:: shell
        
            cd docs
            sphinx-build -E -W -b html . _build/html
        
        This will output the documentation to ``docs/_build/html``. Open the index.html in your browser to
        view them. It will also (due to -W) error out on any warning like Travis will. This is a good way to
        locally verify it will pass.
        
Keywords: adafruit crickit robotics hardware micropython circuitpython
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Libraries
Classifier: Topic :: System :: Hardware
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.4
Classifier: Programming Language :: Python :: 3.5
Description-Content-Type: text/x-rst
